Corsair RM650x, Fractal Define S (with window panel)
(edited by ShinyDay.5349)
Hey guys,
just wanted to ask for advice, what weapon and stats I should use for low level necro. I way playing 4 months guardian and warrior with greatsowrd only, so I’m wondering what should I use for necro. I’m leveling it from level 1 solo in open world PVE.
Need to know what weapon and stats I should use to get level 80 asap. I believe at level 80 I need to build it for condi, but what about low levels when I need to kill mobs as fast as I can?
Anyway, I’m open to suggestions
(edited by ShinyDay.5349)
spite-blood magic, staff\dagger-warhorn, well of suffering and summons(I use golem, exploding boys and shade) with all berserker is which works it for me. It feels and plays as unstoppable juggernaut, basically wherever you go, everything around you cannot even scratch you and just… dies.
You don’t need to build for condi. Necromancers are good with both Power and Condi builds; my preference is the former, but it’s really just a preference.
To level as a Necro, I’d suggest going Dagger/Warhorn, stack the closest thing to Berserker stats available to you, and use a couple of Minion and Well utilities. The minions will draw aggro from mobs while you tear them apart with your Dagger. Easiest way to level through open-world PvE in the game, bar none.
use spite/blood magic/soul reaping, zerker stats, dagger+whatever/whatever
and then whichever utilities suit you best. consume conditions is probably the best heal bar none. but basically just build the old power necro and tear stuff apart. your damage output will be mental and any survivability you lost from defensive stats will be offset with your siphoning.
if it’s the fastest at max level for short fights, logic dictates it should be the same at lower levels
I’d say to go with dagger/horn and the staff for your weapons. The dagger is your best dps weapon, the warhorn gives you burst damage/an AoE daze, and the staff is a good general purpose ranged weapon.
For traits, work on Blood Magic or Death Magic first, depending on your preferences. Blood magic can boost your movement speed when you use the dagger and gives you vampiric traits to assist with your sustain, and it also can greatly boost your wells for burst DPS. Death magic is great for Minions, who can greatly enhance your survivability in PvE and lend you a sustained boost to your DPS as well as a burst when they die and you have Death Nova traited (makes a poison field and makes an AoE when a minion drops).
Second trait: If you started with Blood Magic, grab Spite for a raw DPS increase. If you went Death Magic, get Blood Magic. Blood Magic and Death Magic work well together
Third trait: Curses for added DPS if you went Blood/Spite, which will complete your vampire well-o-mancer build and turn you into a monstrous melee assassin. Spite for your Death/Blood Minion Master and make you nearly unstoppable in open world PvE.
When you hit Reaper, it’s acceptable to drop the staff, pick up a greatsword, and trade Spite on the MM Necro for the Reaper trait line. Get Rise! As soon as you can and enjoy being a PvE monster on the cheap. While you gear for your Condi Viper Reaper, anyway.
Gear: Buy blues if you just absolutely need to buy gear while leveling. Green weapons at most until 70 or so. Save your money up for when you hit 80 and want to get a full gear set. Stat focus should be on Power/Precision/Ferocity. Necromancers are naturally beefy, and thus don’t need a whole lot of emphasis on vit/toughness when leveling.
You CAN level with conditions, but honestly they always felt slow to me until you were 80 and you could stack them like a fiend. This is why I outlined leveling with power.
Hopefully this helps some.
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