Necro cast times and animations
Make cast time like in water combat and problem’s solved
The only good thing I find with long cast time is people normally dodge too quickly and still get hit after the dodge, like focus #5. My mesmer can cripple and immobilise quickly, instant cast and a double leap, while my necro takes a second to land ir. Our brain may be rotting and we don’t know it yet hence the slower cast.
You kind of learn to deal with it as time goes by, but it makes for a slower, easy to interrupt type of play.
80’s: Razdhül Necro/Desire Mesmer/ Ykarys War/ Yphrit Ele/
Panhauramix Guardian/Pistoleros Engineer/ Orbite Thief
Gates of Madness – Leader of Homicide Volontaire [HV]
Panhauramix Guardian/Pistoleros Engineer/ Orbite Thief
Gates of Madness – Leader of Homicide Volontaire [HV]