Necro condition damage PvP build?
The current ‘OP’ build is 30/30/10/0/0. In spite, take dhuumfire and your choice for the other traits. In curses, take terror and your choice of two other traits. Personally, I like weakening shroud and spectral attunement. In death magic, you always take greater marks. For utility skills I use spectral wall and spectral walk (making use of the spectral attunement trait). The third skill I switch up a lot. Generally I go with epidemic, corrupt boon, blood is power, or flesh wurm. But you can experiment with others as well. For elite, I think flesh golem is standard. For runes, nightmare and necromancer are pretty popular. You can also opt for runes of the undead or melandru for better survivability. For the amulet, I think most run with pure rabid, but my current build uses a carrion amulet and rampagers jewel. It doesn’t matter all that much, you can have success with either.
Maybe it is obvious, but be sure to utilize death shroud as much as possible. All of the skills are useful.
EDIT: Totally forgot about weapons. Staff and scepter/dagger is standard for condition builds. Everybody generally uses sigil of earth on the scepter/dagger and possibly also on the staff. Myself, I use sigil of geomancy on both sets but feel free to try others.
(edited by krippler.9826)