Necro feels underwhelming

Necro feels underwhelming

in Necromancer

Posted by: Ceraphyn.7916

Ceraphyn.7916

I have a level 45 necro and I’m feeling somewhat bored with it… It feels like a balance druid from vanilla WoW (pre-moonkin). There aren’t any abilities that make me feel powerful – just meh. The slot skills are boring, I’m not a fan of “wells” or signets, and the cool downs are ridiculously long.

The minions are neat – but annoying at the same time, it would be nice if they all reset to full health after each fight (not just the golem)… I never played GW1, so I’m not certain how it plays lore-wise… I’m just wondering whether there are any plans to spice things up for this class, add some more oomph and flashier abilities (cooler looking spell effects)?

I don’t have the time/patience to restart with another class – I’m hoping that some changes are implemented soon before I totally lose interest.

Is anyone else feeling this way.

*I want to add an apology in advance, I haven’t read any other posts on this forum, it’s my first time here – not certain if something along these lines have already been mentioned.

Necro feels underwhelming

in Necromancer

Posted by: Knote.2904

Knote.2904

I’m definately hoping for some changes for more build variety/fun. And some loving in the aesthetics department wouldn’t hurt.

However, at the rate we’re going, with the mega slow bug fixes I really don’t see any of it happening any time soon. So if you just get too bored I’d suggest having another class to play for now.

Necro feels underwhelming

in Necromancer

Posted by: Karandor.4201

Karandor.4201

Read and ye shall find!

These things have been said.

Karandara, Necromancer, Fort Aspenwood