If Rocket Charge is only 2 leaps then it should look like 2 leaps
True Shot should be cast on the move
Use well of darkness +off hand dagger 4 or plague after their zerk stance
It’s not just necrosnbut all the other class as well.
Rampage is warrior’s win tool and when it happens u can only hope
Runes of Svanir or vampire can help u buy precious seconds to help u Surive the initial zerkstance phase
It may not be the perfect solution but going into Jug only gives Stability right? So other conditions affect them?
Hit them with everything you can to slow them, Cripple, Chill and remember they are not immune to Immobilize so slap them with Tainted Shackles and try your best to out kite them however you can until it hits them alternative being Main hand dagger 3.
Weakness also should help as will any Blinds you can hit them with. Dagger 4, Well of Darkness or Putrid Mark on a Well you cast for the blind blast.
Ignore the Stability you won’t remove it in time by yourself so focus on what Stability cannot stop.
If they use Berserker Stance I’m not really sure how we can deal with that other than being really clever with terrain to block them/get in their way and wait it out.
Their dashes not being effected by cripple and chill and longer doesn’t help either.
dunno if you watched the esl go4 yesterday, there’s a reason there were overbuffed smashing hulks running the land everywhere.
and now look at lich form and compare them hmmmm good job anet (slow clap)
Rampage too stronk for NA
Rampage too stronk for NA
Plague used to be good vs any transform but…I’m surprised they let you stomp while in Rampage that’s annoying.
Plague or a flesh wurm port to a location that isn’t easily reachable are pretty much your only options. Cripple/chill kiting is not since rampage grants 33% reduced immob/cripple/chill duration and if they go defense line (what every war does for cleansing ire) they might pick up dogged march for additional -33% soft cc duration.
Seriously what the hell is this nonsense they got resistance boon out yet this zerk stance still has total immunity to condis like the old stab to interrupts??? Where is anet on this zerk stance crap huh? It is even worse than the old stab since you cannot even remove zerk stance because it is not a boon. I also came across this in my matches that even a rampage without zerk stance when you boon convert the stab the rampage still cannot be feared. Even when you remove the stab and try to fear with the stab on its 3 second interal cd, rampage still cannot be feared! Also rampage with zerk stance can pretty much 100/0 a plague form below 50% hp or even bring a full hp plague form to 50% hp and plague form is the tankiest skill in the game without invulnerability! WHAT IS THIS CRAP ANET!!!
other people who don’t understand how to kill necro. GG ALL
There is a known bug where boon conversion to conditions, does not apply to Stab-Fear. When converting boons to conditions, Stability is only removed not converted.
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