Necro stealth buff - Flesh Golem
I’m might be wrong, but wasn’t it like that since release?
P.S : Every minion should have OoC Regen.
Server : Anvil Rock (Since Release!) [SOLO]
Flesh Golem was always able to regenerate. Other minions can not.
And after finding a mention about minions not regeneration in a old Anet blog entry on GW2 necro, i am unsure if the golem is bugged or working as intended.
It’s not a bug. People complained about the health not regenerating. So, then they added it in for the Flesh Golem. I remember a time when it didn’t regen…
Ugh, more evidence that the code is cut and paste, as the health handling of the minions are not universal. This even tho it seems that the AI code for NPCs were once shared, given that friendly sharks would stop to revive a defeated toon.
I’ve actually seen a nerf lately. The golem used to frequently regen health a lot.
But lately he seems not to be regenning when out of combat to put it in line with other minions. This saddens me greatly as he’s my elite that I use.
I’ve been playing since pre-release, Golems had regen but other minions did not.
It has always done that… is the elite pet after all.
It has always done that… is the elite pet after all.
All minions should do it for heavens sake. They are so annoying to heal up or trying to swap them out so you can re-summon them back to full health.
Bug fix: The Flesh Golem no longer regenerates health after combat.
That would make my day… And I wouldn’t even be surprised if that happened.
Theoretical build – MM/Reaper (WIP): http://goo.gl/0Drlka