Necromancer 5th skill of DS
Convoluted, unnecessary, and doesn’t help the issues necromancers have. Only of any relevance to MM builds.
So Death shroud needs a number 5 skill so what if the 5th skill could be death himself? and also a new condition.
“Death itself”
Summons a fiend for 20 seconds that attracts a player or a monster to himself and causes them to try to resist but ends up hurting.
“Attract (condition)”
Attracts a foe to you for 2 seconds.
damage(400)(2 seconds)
“The fiend needs 80% of the death shroud to be summoned and takes it all as his health.
“death fiend damage”
1400 if above 50% life force (his current health not your life force)
700 if below 50% life force (his current health not your life force)
The fiend is able to move and attacks with a scythe. The fiend scaled with your power/critical damage/condition/toughness/precision/critical chance. The fiend can be killed by all the monsters and players.
Convoluted, unnecessary, and doesn’t help the issues necromancers have. Only of any relevance to MM builds.
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