Q:
Q:
Weapons:
Scepter + Sigil of superior earth
Dagger + Sigil of superior agony
Staff + Sigil of superior earth
Healing Skill
Consume Conditions
Utility Skills
Blood if Power
Corrupt Boon
Plague Signed
Elite Skill
Plague
Traits
Curses (30): Hemophilia, Weakening Shroud, Lingering Curse
Death Magic (10): Greater Marks
Blood Magic (10): Mark of Evasion
Soul Reaping (20): Vital Persistence, Soul Marks
Armor
Superior Rune of the Krait x 2
Superior Rune of the Afflicted x 2
Superior Rune of Lyssa x 2
Accessories
Rabid Amulet + Rabid Jewel
Stats
Power: 916
Precision: 1885
Toughness: 1660
Vitality: 1016
Attack: Scepter (1926) Staff (2027)
Crit. Chance: 50%
Armor: 2580
Health: 19372
Condition damage: 1279
Critical damage: 20%
Healing power: 100
Condition duration: 10%
Bleeding duration: +40% (10% wielding off hand dagger Sigil of superior agony)
Scepter conditions duration: +33%
I find this build very effective in 1 VS 1 situations with good survival and damage, and is extremely useful in team fights because has a lot of AOE bleeds.
The “combo”
Blood is Power + Deathly Swarm + Death Shroud + Dark Pact + Doom + Leave Death Shroud + Grasping Death + Enfeebling Blood and then just use the auto attack of the scepter.
I found this “combo” pretty powerful.
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