Necromancer Endgame Condition damage Armour Question
Well any armor that has +condition damage on it really. The common consensus is look for gear with condition damage, toughness, precision. This is based on taking traits/enhancements that 1) improve condition damage based on toughness and 2) add extra bleeds based on crits done. Overall it’s good to balance some and use common sense though. If you focus on these stats without adding any vitality for instance you will drop like a fly in any condition heavy fight.
thanks for your input I appreciate it.
so im guessing Precision over power from what iv been reading but there is alot of debate over those 2 states with Condition damage specs, so i never know what to choose.
I am using CoF and Sorrow’s, which is Power/Vit/CD (all 6 pieces, which is a no-no apparently)
I am looking to replace 2 pieces w Caudecus’s Manoir run, which has your Toughtness/Precision/CD spec.
If you don’t like the look, get both and use the fine transmutation stone to switch (I havent done it myself as I dont have both armors, but I think you should be able to do it to Dungeon sets)
Also, depending on the rune, that can add as well. Im currently using Undead (+CD, and also toughness, with a small bonus [I think 5%] to CD from toughness)
Happy farming!
Take a look at this thread, in particular at Ariana’s first post as it sums up a lot rather clearly:
https://forum-en.gw2archive.eu/forum/professions/necromancer/A-lot-of-Necromancer-s-problems-comes-straight-from-gear/first#post457972