Necromancer Kit/F-Bars; An Idea
It’s not a bad idea actually
Necromancer probably should be heavily intertwined with minions regardless of build, and giving more class powers would be a good way to do that.
Having all wells on 1 utility sounds overpowered, but I really like the spectral kit idea.
Commander for [Sexy] of the Synergy Alliance
I like the idea of having minions pulled to the “special” keys (long since re-bound mine.) Would give me something else to press every now and then.
This is actually a very good idea to have minion skills in the F-keys, and I agree with Mathemagician, minions should always be a big part of being a necro no matter what build you are running. However I think it would not work out well to have necros use a kit swap like the engineer, it would make both profssions feel alot less unique and would bring alot of balance issues
I think the theme of the Necromancer has always been the minions. I think we should have them available regardless of your build but give you options to for builds that do not utilize them.
For example, we can have multiple builds here:
1. You get more minions
2. You get stronger minions
3. You get short-lived minions (minion bomber)
4. Your minion skills are unusable but you gain some sort of bonus… maybe additional condition damage