Necromancer Patch Notes
I’m grateful for any and all fixes on the necro, but I am a little disappointed that Plague Signet isn’t included :/
It’s the fix I’m most looking forward to.
other guy posted it already. why do you post it again?
still have lot and lot of work to correct bugs, especially plague signet and corrupt boon that is essencial for Necro conditions builds
I really want to see corrupt boon fixed, won’t sleep restless until it’s fixed.
I logged in hoping for some pet ai fix first thing that happens my flesh golems darts of to attack some thing >_<
Im glad some fix’s but seriously fix the bloody minion ai.
It is some nice fixes. I am happy about the putrid mark fix with greater marks and am looking forward to greater marks being completely fixed in a future update.
Thanks and good job!
The wrong things got fixed first, however, maybe that is because of the difficulty of the fixes.
I’d prefered:
1. Minion AI
2. Adding of some minion control buttons
3. Corrupt Boon
to be fixed first and foremost. But as I said, maybe those are difficult fixed and the other ones were rather easy…hopefully.
The only useful fix would have been the one for marks but somehow they messed it up, chillblains stil DOESNT work for the full radius. …
Edit:
For those who didnt know, if you cast chillblains on the floor and its traited and someone walks in, NOTHING will happen. Currently you have to cast it on the top of someone to get the chill effect.
(edited by Cls.9346)