Necromancer: Vulnerability Build

Necromancer: Vulnerability Build

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Posted by: Zul.1506

Zul.1506

Necromancers have an absurd access to Vulnerability inflicting skills, so I tested how viable a Vulnerability Necro would fair.
Link to the Build!

So how much Vulnerability can a Necromancer potentially stack?
Let’s calculate:
1. Axe auto-attack does 2 stacks of Vulnerability per 2 hits for 9sec, so if you can get off 6 strikes, that’s about 6 stacks of Vulnerability

2. Focus off-hand has ’Reaper’s Touch’, which applies 4 stacks of Vulnerability for 13 sec, and can bounce multiple times between foes.

3. Well of Suffering applies 2 stacks of Vulnerability for 6.5sec per pulse, for a total of 5 pulse, so 10 stacks of Vulnerability.

4. Spectral Wall applies an easy 10 stack of Vulnerability for 13sec

5. (Optional) Turn Lich Form and cast Mark Of Death for 8 stack of Vulnerability 13sec.

6. EPIDEMIC FOR MASS VULNERABILITY

Let’s say you chain:
Mark of Death—>Spectral Wall—> Spectral Wall—> Reaper’s Touch—>Few Auto-attacks—> EPIDEMIC

If fast enough, that’s a total of 38 STACKS of Vulnerability, and you epidemic gives an AoE 38 Stacks of Vulnerability. That’s a 38% damage increase with just ONE Necro.

Imagine in a team of 4 warriors dealing an average of 5k per person for a total average damage of 20k. A Necro can boost that damage to 27.6k! That’s not including the damage output of the Necro itself.

BONUS: Extending the Vulnerability

Equipping Superior Sigil of Fragility and Peril can help inflict further Vulnerability and extend their duration.
Food-wise, Rare Veggie Pizza boosts Condition Duration by a whopping 40%. Great for increasing Vulnerability duration.

What do you think? Viable?

Necromancer: Vulnerability Build

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Posted by: jkctmc.8754

jkctmc.8754

With a high enough condition duration you only need Axe + Focus to get to 20+ stacks of Vunlerability.

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

Necromancer: Vulnerability Build

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Posted by: Zul.1506

Zul.1506

Yeah, but the Utilities help bring it up to a possible 30+ stacks. I tend not to use Lich Form, but it can stack more vulnerability, if you want.

Necromancer: Vulnerability Build

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Posted by: jkctmc.8754

jkctmc.8754

Nothing stacks higher than 25, Bleeds, Might, Vulnerability.

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

Necromancer: Vulnerability Build

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Posted by: Zul.1506

Zul.1506

Right, forgot about that. Sigh only reason why Condition Builds power is limited

Necromancer: Vulnerability Build

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Posted by: Bas.7406

Bas.7406

Right, forgot about that. Sigh only reason why Condition Builds power is limited

haha, because a 40 stack of Vulnerability with bleeds stacked to 40 and 1400 condition damage would wipe someone out in 3 seconds. You could legitamitely solo entire parties, without worry, and it would make having multiple condition removals mandatory for all pvp and wvwvw builds.

Necromancer: Vulnerability Build

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Posted by: Zul.1506

Zul.1506

1400 Cnd dmg at lvl 80…
(42.5+(1400*0.05))= 112.5 dmg/ stack of bleed
40 stacks= 40×112.5= 4500 dmg/sec
Plus, 40% dmg output?
OP Condition Build.

But still, I genuinely think that the 25cap is a bit too much of a disadvantage, especially in high’lvl Fractals.

Necromancer: Vulnerability Build

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Posted by: Takarazuka.3025

Takarazuka.3025

25 cap is here to stay and won’t go away for awhile… it is a technical issue with the game due to how the game tracks each individual condition and its uptime. 25 was the limit ANet set for the game to track so we are stuck with that. And as Bas said…. imagine stacking 50 Vulnerability on someone/something.. it would melt! There would be a mass nerf across the board of ALL conditions if they ever expanded the limit.