Necromancer expectations/reality

Necromancer expectations/reality

in Necromancer

Posted by: Sherpa.7901

Sherpa.7901

Lets start with expectations.
I was never in beta/alpha of GW2 nor did i play gw1, but when me and my gf saw the necro trailer we were awestruck. What i saw was a mele/mid range class with awesome looking skills that include screaming, killing, minions that blow up and life drain. In my craze i instantly looked at other gw2 trailers and decided to try it. What i expected was a tanky mage with melee skills that can siphon health, use pets for radiation purposes (telling your pets to blow up seemed so satisfying),have enough health and engage in a close quaters combat reaping death with screams echoing in my ears. Brutal bloody glory. My expectations in a nutshell.
Now what reality gave me was not as enticing. I got a rather buggy class, tanky yes, mage yes but both seem to fall short in comparison to other classes couse of the said bugs. There are no screams, no blood, condition build works (lets face thats the only thing that somewhat works), dagger bites couse of siphoning that has rather medicore damage and siphons nuts instead of health, axe is a sad excuse even as a support with the only useful skill being #3 but even that dosent help. The staff as awesome as it looks gives you a scythe (looks awesome but you cant use it -_-) that you cant use, a auto attack that is so slow i can eat entire hamburger by the time it gets to the mobs, and while marks are good and decent in their use, they are rather small unless you invest into a trait.
The skills are lackluster with half of em working right half of them slap you in the face after each use. And even if you make the right combination of traits and skill god help you if you change even one thing otherwise even Zeus wont save your sory kitten (not that he cares anyway).
And traits?! God almighty save my brain cells, i cant remember the ammout of times i had to respec for spvp, or i find a build, change it for only one point and i get kitten-slaped for doing so. Not to mention the fact that half of traits make no sense at all or are in the wrong place (imo vitality should go into DS line instead of crit) or are in the right place but are surrounded by other crap traits that make me scream for oblivion.

And lastly Death Shroud. I never saw it in a necro trailer, the traits are all over the place for no reason other than to annoy and its only purpose is to save your sorry kitten once your health is bellow 50% and you instantly spam #4 like its end day. It looks cool, but thats it (dont get me started on underwater DS that thing is just fail). I cant see my own health, i cant see my skills, i cant see my conditions, hell i can barely see anything over the size of that ui. kitten even pets are invisible from time to time in action. I wont even go over the pets. They need to be made from scratch and reinfitted with a special control ui for attack/deffend and thats it.
Scepter should be a sword imo (dual wield sword necro _), ace should be stronger and siphon should be fixed.
Other than that the ONLY reason im playing a necro is couse im still hoping that one day they will at least fix the class as it should be, but other than that my expectations are shatterd. Sry for the rant

(edited by Sherpa.7901)