Necromancer idea's

Necromancer idea's

in Necromancer

Posted by: Mindx.9610

Mindx.9610

Some ideas of mine, not really meant to be taken seriously but i hope it could give Anet some ideas…mostly dealing with minions

I wrote it kind of like patch notes…take with a grain of salt…or let me know what you think if you want,

Bone Minions are no longer a utility
Bone Minions: 10% Life force (15 second Cooldown)
Dmg: 159
Hit F2 to summon 2 Bone Minions to attack your target.

Putrid Explosion:
Explode 1 Bone Minion leaving a poison cloud behind.
Damage: 1,368
Bone Minion speed has been increased by 75%

New Utility: Deadly Swarm
Summon 4 Jagged Horrors to your side that rapidly attack your target, gain 1% life force per hit. Life force can be gained in Deathshroud. Gain protection when Jagged horros die.

Death Nova switched to Necrotic Nourishment: You gain 5% Life force when minions die.

Jagged horrors are now Minions.

Bone Fiend:
15% life force
Hit f3 to summon a bone fiend to attack your target

New Utility:
Shadows path
Teleport to the target location: 1,200 yds breaks stun

Shadow Fiend:
You may only summon shadow fiend in death shroud.
15% Life Force
Hit F3 to instantly summon a shadowfiend to attack your target. Shadow fiend spawns on your target. Shadow fiend now has a blind pulse AoE and has had its health and toughness increased.

Flesh wurm
30% Life force
Hit F4 to summon a flesh wurm to your side
Flesh wurm now has a burrowing animation and follows you out of combat or when further than 1200 yards
Burrow: Hit F3 to command your flesh wurm to burrow underground protecting it from damage.

New utility: Master’s Gate
Creates a Portal Gate at the target location with normal portal effects

….

I was going to write more ideas other than minions but il update this thread later….again not really meant to be taken seriously just trying to give Anet some suggestions.

[Apex] – Zero Entity 80 Necromancer
Blackgate Apexprime.enjin.com