Q:
Necromancer or Engineer?
A:
Necromancer does less condition damage than Engineer so power/critical builds tend to fill more roles, particularly in PvE and WvW.
Most of Necromancer’s conditions are soft CC that help sustain it when not in its Death Shroud “invulnerability” mode. That soft CC benefits from condition duration, not condition damage.
Nearly all of Necromancer’s condition damage comes from bleeds, not burning or fear, so keep that in mind when choosing runes for that stat. Burning damage is insignificant, IMO. Engineer has much greater access to burning.
for wvw, it depends on what you are doing with your time. whether you are a roamer or a zerger. stat wise the most common thing for a necro is power/wells running zerk with a zerg (they are pretty much zerg meta and its their one place that shines the most throughout). as for roaming, its personal preference to whether you want to play power or condi. power with a mix of zerk/knights is personally what i use while roaming, but a condi build running rabid or something else is a bit more viable when it comes down it. that being said though it depends entirely on whether you are running solo or in a small group of people to which playstyle or gear combo fits best.
edit: Necro still has its strengths and weaknesses no matter which stat combo you end up choosing.
(edited by Akashi.3245)
Necromancer does less condition damage than Engineer so power/critical builds tend to fill more roles, particularly in PvE and WvW.
Most of Necromancer’s conditions are soft CC that help sustain it when not in its Death Shroud “invulnerability” mode. That soft CC benefits from condition duration, not condition damage.
Nearly all of Necromancer’s condition damage comes from bleeds, not burning or fear, so keep that in mind when choosing runes for that stat. Burning damage is insignificant, IMO. Engineer has much greater access to burning.
I will try out both classes, but thank you. ^-^ Are there any stat sets that provide power and condition duration, as well as either ferocity or precision?
Necromancer does less condition damage than Engineer so power/critical builds tend to fill more roles, particularly in PvE and WvW.
Most of Necromancer’s conditions are soft CC that help sustain it when not in its Death Shroud “invulnerability” mode. That soft CC benefits from condition duration, not condition damage.
Nearly all of Necromancer’s condition damage comes from bleeds, not burning or fear, so keep that in mind when choosing runes for that stat. Burning damage is insignificant, IMO. Engineer has much greater access to burning.
I will try out both classes, but thank you. ^-^ Are there any stat sets that provide power and condition duration, as well as either ferocity or precision?
Just look here http://wiki.guildwars2.com/wiki/Item_nomenclature if you want an answer.^^