Necromancer well build for dungeon survivability and quasi support
in Necromancer
Posted by: BananaHammock.9718
in Necromancer
Posted by: BananaHammock.9718
http://www.gw2builds.org/create/bwe_1/necromancer#0.0.3.2-1.20.18.17.2-0.30.0.30.0-0.0.0.0.0.0
Hi All,
I run AC dungeon the most and I wanted to share my build with everyone and see what you think. I tend to like the AOE from the Staff so I use that mainly with increased marks and well trageting for AOE damage. I also use a scepter and warhorn for my alternate. I like this build because I have the ability to interrupt Boss special moves frequently, heal myself as well as provide mark of blood on revive and I can also transmit conditions to large groups. I am currently wearing full AC clergy armor except for the headpiece with Superior Rune of the Monk on all pieces. My headpiece is the CM circelt with a 7/6 Superior rune of the Necromancer on it that allows for +100 condition dmg. I may swap that out with another Monk rune to gain Aegis for the party for 30 seconds after using my elite skill.
I really enjoy this build, it provides good damage and a ton of support and survivability which I think is most important in dungeons. Let me know what you think.
The link doesnt seem to show it, but I am traited as follows:
Curses 30 – focused rituals, hemophellia, terror (may change to pitch black or lingering curse)
Death Magic 10 – Greater marks
Blodd magic 30 – Ritual of life, ritual mastery, vampiric rituals.
in Necromancer
Posted by: Quam.7218
Yes well… this build calculator is from “Version: BWE #1” so it is really outdated – traits changed since than.
You sould try using some of the updated versions like http://en.gw2skills.net/editor/
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