Necromancers needs better crit dmg traiting

Necromancers needs better crit dmg traiting

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Posted by: Phira.3970

Phira.3970

Necromancers need better crit dmg traiting so that their not stereotyped as cond. dmgers.

Dual dagger isn’t very viable. There are no +dmg% for dagger nor is Death Shroud very viable as it is extremely slow and easy to dodge. They don’t even really have aoe except for 4 on DS.

I currently feel Necromancer as one of the most bland class because condition builds are just about the only thing that is effective for them. Add some better traits that boost pure dmg. and we may begin to see more options and more color/variety in this class.

Necromancers needs better crit dmg traiting

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Posted by: Pizz.3698

Pizz.3698

You should try Dagger/Focus. You also shouldnt underestimate your damage in Death Shroud, compared to the distance of the dagger main-hand the damage is really comparable, it’s even greater if you trait for it to pierce.

If you want AoEs, Staff is actually efficient with power/prec/crit.

Lastly, not sure if you post was toward PvE, sPvP/tPvP and WvW. There a big difference in efficacity.

P.S. you can dodge during the life blast cast (when timed right), making it really efficient.

Piiz

Necromancers needs better crit dmg traiting

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Posted by: Bas.7406

Bas.7406

Dagger/WH, Dagger/Focus, and Axe/Focus, Lich Form, Death shroud. These are all great non-condition types of weapons. In fact we only have on condition style weapon choice adn build. We have multiple ways to do power builds.

Necromancers needs better crit dmg traiting

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Posted by: alamore.1974

alamore.1974

In spvp I have 50 crit % and 55 % crit damage. 22k HP. And pretty decent survivability