Hey, so I wanted to post some possible suggestions for updates which could help some area’s of Necro’s (Definiftely not an end all be all fix to their problems). I’ve got UPDATES which are current skills/talents in the system which could use some slight revamping. Then I’ve got Additions which are things that are not available to Necro’s which I thought I’d take a stab at to suggest the implimentation of…
Updates:
Combine Ritual Mastery & Focused Rituals. Move (new) Ritual Mastery to Mastery Rank in Spite Tree. Move Training of the Master to Blood Magic tree in place of Ritual Mastery.
‘New’ Ritual Mastery: Wells use ground targeting (900), Reduces recharge of Wells (20%), Wells improve critical damage for you and nearby allies. (150 Ferocity 900 Radius)
Warhorn:
Wail of Doom: Grant Vigor to yourself and Allies (10 sec 100% vigor).
Locust Swarm: (Blast Finisher) Applies 5 Stacks of Might for 15 sec to yourself and nearby allies.
Close to Death: All critical hits apply Might to you and allies (7.5 sec 600 radius).
Additions:
Greatsword (Cleave)
1) CHAIN
A.) Tormented Swing - 250 damage 130 radius Torment (1 Stack) 10 sec – Swing at your foe.
B.) Tormenting Slash - 250 damage 130 radius Torment (1 Stack) 10 sec – Slash your foe.
C.) Grenths Power - 250 damage 130 radius apply Might (1 Stack) 5 sec – Slam your foe with the power of Grenth.
2) Hellfire Sweep - 2 × 1250 damage 130 radius Fury 10 sec 650 Burning 2 sec – Swing sword in a large arc twice slashing foes in your path and setting them on fire.
3 Soul Conflagrate - 310 damage 600 range 400 Burning 2 sec (Target) 200 Burning 2 sec (Surrounding) – Explode the soul of the targeted foe setting them on fire and foes surrounding them.
4 Necrotic Teleport: 150 damage 1200 range Blind 10 sec & 600 damage Poison 10 sec – Teleport to target location from the darkness of shadows applying blindness and poison.
5 Reign of Fire: (Blast Finisher) 1200 damage 180 radius 350 Burning 1 sec – Burn foes at your location gaining swiftness and leaving behind a line of fire that burns.
Sword (Cleave)
1 CHAIN
A.) Slash - 202 damage 130 range Vulnerability 8 sec – Slash at your foe.
B.) Stab - 202 damage 130 range Vulnerability 8 sec – Stab your foe.
C.) Rip - 250 damage 130 range Weakness 2 sec – Rip your sword from your foe and leave the foe weak.
2 Soiled Earth: 3 × 260 damage – 130 range 180 radius
A.) Pull all conditions from allies.
B.) Strike foe & transfer all conditions. Condition damage is increased by 1000 for 1 sec. All transferred conditions last 1 second.
3 Blighted Strike: 504 damage 130 range 2 sec Immobilize 180 radius – Drive sword into ground immobilizing foes in area.
