(edited by TheSquishyPenguin.4198)
Need Reaper build 4 PvE? Help a noob ;o;
Dagger/GS for generic Open World
http://gw2skills.net/editor/?vRAQNBIhF6kZTolGsmGwxGg9GsgLYUnh2wzK+K2FLjQDgAQLA-TRSBQBP4QAUuTAAjUCKSlHXZ/RJGe0HAgjAAlU/JCPAAA-e
Berserker it’s the go-to stats for PvE power spec but I suggest you to buy:
https://wiki.guildwars2.com/wiki/Blood_Ruby
1x Blood Ruby Backpack
2 x Blood Ruby Band (only one to attune)
1x Blood Ruby Pendant
and jump between Berserker and Valkyrie stats with some https://wiki.guildwars2.com/wiki/Bloodstone_Capacitor
Don’t put your infusions in Blood Ruby things
While this is for boss fight
https://metabattle.com/wiki/Build:Reaper_-_Greatsword/X
Things that keep you alive:
Knowledge
Soft control effects deal damage over time to the Defiance Bar. Additionally, these effects will apply to the foe for the purposes of triggering traits but not apply their debuff effect.
Avoid Damage
Dodge
Dagger 3# (immobilize) to kite
Warhorn 4# (daze) to lock action
Warhorn 5# (swiftness+cripple) to kite
Greatsword 4# (blind) to avoid beign hit
Greatsword 5# (pull)
Reaper’s Shroud 2# (blind+leap) to avoid beign hit
Reaper’s Shroud 3# (fear) to lock action
Reaper’s Shroud 5# (stun) to lock action
Elite Skill Minion – (passive cripple and knockdown/launch active)
Damage Reduction
Your fear Chill foes
Cold Shoulder trait reduces damage by 10% from chilled foes
Making use of Reaper’s Shroud 2# into a ice field give you frost aura
Protect yourself with frost armor that reduces incoming damage by 10%. While active, it chills foes that hit you. Each attacker can only be affected by this once per second.
You can use your shroud to reduce incoming damage
While in Death Shroud, direct damage is halved, except when the hit depletes all of the life force. This damage reduction isn’t shown in the combat log. Additionally, the necromancer naturally loses 4% of its total life force pool every second.
Your Damage
Always strike as hard as you can
I’d suggest, if you have access to them, that a condition build using bleeds — and the reaper bleed-on-chill trait — using a combination of viper’s and trailblazer’s gear is likely to be the most survivable and robust you are going to get.
It’s entirely possible to use only scepter/dagger in that build and do reasonable damage, while remaining at medium range, which can significantly reduce the risk while kiting, etc. It’s definitely not as efficient as getting up close and personal, but it’s absolutely possible to complete things that way if you need to.
Reaper shroud and greatsword are both valuable, and can be used to increase damage at melee range, and because a large proportion of your damage comes from bleeding, and a reasonable proportion from poison, and burning, you can throw on as much trailblazer’s as you need to increase both armor and health, without giving up that part of the damage.
The more viper’s you wear, the more crits you trigger, and the harder your direct damage attacks hit, but both types boost condition damage through direct damage increase, and duration increase.
That gives you a great deal of tuning power around how tanky vs damaging you are.
There are plenty of other builds, too, including MM.
Thanks so far everyone!
The Condi Viper build sounds interesting, but last I heard it was a real pain to get the equipment needed for it?
MM Builds are also up my street as I enjoy having lots of little pets and things c:
Is this still the right build for MM?
http://guildwarshub.com/minion-mancer-reaper-build-guide/
http://en.gw2skills.net/editor/?vRIQJAWRnM0AN1gdbCe1As3glpBbqldBqASDgCQAI+DmCfhA-TxRDwAH3fIxlUUC2T53L1fAprpxTKAg5PSBs1wK-e
I’m currently undecided on the other builds so far, but I’ll be able to take a better look at them later <3
The Condi Viper build sounds interesting, but last I heard it was a real pain to get the equipment needed for it?
Well, it depends a bit on taste, but I don’t think it’s /that/ dire … plus you can do fine without the condition duration that viper’s brings by using one of the core 3-stat sets like, cough, dire (for survivability) or carrion for DPS, while you get the components needed to craft the viper’s bits.
(Trailblazers is relatively expensive compared to many, because of the lillies being annoyingly rare, but it’s not /that/ terrible. Definitely not even ascended gear painful, let alone legendary.)
MM Builds are also up my street as I enjoy having lots of little pets and things c:
Is this still the right build for MM?
http://guildwarshub.com/minion-mancer-reaper-build-guide/
http://en.gw2skills.net/editor/?vRIQJAWRnM0AN1gdbCe1As3glpBbqldBqASDgCQAI+DmCfhA-TxRDwAH3fIxlUUC2T53L1fAprpxTKAg5PSBs1wK-eI’m currently undecided on the other builds so far, but I’ll be able to take a better look at them later <3
It’s not terrible, though I’d consider replacing the staff with … well, almost anything else. Axe HM is pretty good, actually, with the damage boost for minions from all those vulnerability stacks, and traiting for vulnerability → precision.
(I use healing minion, scorpion throwing thing minion, and flesh golem, for minions in my condi build, btw. The other two utility slots are epedemic, and signet of the locust, so I can have the move speed boost. works OK, though I wish there was another way to get that 25 percent without having to have the dagger and the trait line.)