(edited by leasm.1279)
Need clarification on Necromantic Corruption
Bhawb is an expert so I hope he sees this.
I think the condition removal only works when minions attack and their individual cool downs are up. It may be when a minion lands an attack, though. Each minion should be on its own timer that starts on transfer.
You might verify using only one or two minions at a time while standing in a pulsing poison field.
its 1. minions will always pull if you have a condie on you, then that minons 10s timer starts.
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I tested the trait a bit a while ago.
1. I’m pretty sure that the 10s timer is independent on every minion and starts when a conditions is transfered.
2. Contrary to the description, the minions pull conditions from allies around them – not only from the necro!