Nemesis' Hybrid
Id assume for the extra crit damage. But I still wouldnt take celestial. Mix of rampager and beserker trinkets would be better imo. Or even a mix of rabid and beserker.
The berserker/rabid combo came to me too, it’s a good way to improve the build’s condition damage without giving up too much burst damage. I’m considering Rabid accessories and and amulet, Berserker rings with a Berserker back piece . Would you agree/disagree with that combination?
It is because of the extra critical damage but not just… i have all the ascended accessories from all the 3 builds, and no matter how you spin them around between berserker rabbid (rampager doesn’t have critical damage so it’s out) you still end up having 60% critical hit chance… and at best 50% critical hit damage and lower condition damage.
Long story short… any combination other then celestial gives out too much critical chance at the cost of a bit of critical damage + condition damage + toughness + vitability (which are used to boost condition damage).
ps: every time you base a build on more then 3… on more then 4-5 stats celestial is the way to go, since they give out the highest amount of raw increase across the board.
It is lower in every aspect then their 3 stat equivalent but overall you simply get more stats per slot.
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(edited by Nemesis.8593)
Nope thats fine i think. For my set I planned to get condi rings and an amulet as they are easier to get than getting new earrings and a backpiece.
Theres no such thing as too much crit chance though. Obviously you want as much other offensive stats as you can get. But if you have to take extra precision to get that maximum power, crit dmg and condi dmg its really not something to worry about. Just means you can avoid precision based foods and your not as reliant on fury/spotter/banner of discipline.
If at 50% crit chance and 133% bleeding duration in the hybrid you get to around (at best) 25 stacks of bleeding on the target on your own, if you ramp up the crit chance you have in theory bleed overstacking on your own… but it’s not necessarily about bleeding.
Combine any of rabbid / berserker and you’ll see that you get that 10% extra crit chance… but you lose 0-8% crit damage + 0-200 condition duration + 0-100 toughness + 0-100 vitality (depending on your combinations)…
Like i said, builds that are based on more then 3 stats (rare builds) need something that give the highest amount of stats as a raw value…
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You should have less crit damage but more condi damage and power when using rampager, and beserker trinkets. Thats a fair trade as 8% crit damage isnt much.
I won’t take celestial either. It’s a lot of wasted points.
Useful stats for hybrid build are power, prec, cond dmg, crit dmg. 4 Stats in total. Toughness/vit comes in handy but not what you “need” in pve. Healing and MF is useless.
It should give more useful stats if you mix berserker/rampager/rabid/carrion. You may not get the exact same stats, but the “effective damage” should be better.
Thanks for the feedback guys. I’m juggling between pure condition and hybrid right now because I love both builds, but feel more comfortable with conditions.
Also, Coral orbs – is this the best substitute if I don’t want to put out for Divinity runes? I’m willing to spend up to 12g on runes but I won’t put in 60