New Halloween weapons

New Halloween weapons

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Posted by: Sororita.3465

Sororita.3465

Anyone else feel like theyd rather have the new Exectuion Axe and Blood prince staff abilities over weapon skills we have now? Id drop any weapon skills we have now for the axe in a heart beat. Anet made awesome necro skills…and made them town clothes. =(

Commander Starlight Honeybuns[BUNS]
Timelord to Lillium Honeybuns, IoJ
Forever together, or not at all.

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Posted by: Jake.1430

Jake.1430

:) You made me smile. Care to let me know what the abilitys you speak of do?

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Posted by: Sororita.3465

Sororita.3465

The axe has a usually melee attack (cleave), a dash with a knockback, an aoe whirl attack that draws people closer, a fear then jump to target and summon a skeleton.

Dont know much about the staff but the normal attack is a targeted auto attack, an ability that places a mark on the ground, when its triggered you teleport to and fear the target, and then finally a stealth for a few seconds ( wouldnt mind if you could stealth and not move).

Commander Starlight Honeybuns[BUNS]
Timelord to Lillium Honeybuns, IoJ
Forever together, or not at all.

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Posted by: Sunshine.4680

Sunshine.4680

I was sad the clothing was just.. town clothing.. really?

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Posted by: Celestina.2894

Celestina.2894

I was sad the clothing was just.. town clothing.. really?

I would have loved the executioner outfit as a light skin.

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Posted by: nekretaal.6485

nekretaal.6485

I would love skill sets with these abilities. Tweak the numbers so that hey are balanced and Necromancers might have a gameplay alternative to conditionmancer or no stealth or movement thief.

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Posted by: Drawing Guy.3701

Drawing Guy.3701

Yes and no.

Axe 1 has a broken after cast that takes 1-2 seconds, so unless it hit like a truck, it would be trash.

Axe 2 is like a kitten Rush in terms of how clunky it is in hitting a target (especially the long cast delay for the upswing)… but the ability to channel the charge makes it an amazing mobility move (I now use it for non-combat movement).

Axe 3 would be the OMGWFTMANA move. A massive AoE that interrupts, knock down, and sucks the target to you while hitting them 8 times… I wouldn’t freakin care if it did zero damage, I’d be spamming that sucker for wells or other awesome combos.

Axe 4 being an AoE fear would be a Terrormancer’s dream. The leap attack following it is rather useless and can even make the move harder to use… but then I’ve also used it as escapes in Costume Brawl.

Axe 5 as a skele minion summon. I would pet it and squeeze it and name it Jim Bob Skelator.

Now the Axe is something that could be reigned into a semblance of balance. The other weapons that are hinged of massive daze times, invulns and invisi… I just don’t think can be made to fit.

As for the costumes… yes, I’d love to use them as standard armor. But then I would also love to use swim suits as standard armor, so not sure if my opinion counts for those that want to fit lore or logic. :p