New condimancer build? PVE
You may wanna take cover behind a very sturdy walls. People around here sadly don’t take very kindly on the combination of “conditions” and "PvE in the same sentence.
As far as I know, general consensus sadly hasn’t shifted away from “Conditions in PvE suck goat balls.”, even after the berserker changes. People still expect you to be a warrior in a funky dress.
I still prefer a conditionmancer over power builds, even though conditions are aparently broken.
All rabid armor, undead runes
Main weapon Staff with Superior sigil of Earth + Agony
alt Scepter/Dagger with Sigils of earth and agony
Rabid accessories with Crest of Rabid
Traits:
6 III, VII, XIII
4 II, IX
4 V, VII
0
0
Consume conditions, Signet of Spite, Signet of Locust, Epidemic and Flesh Golem
Rare Veggie Pizza and Master tuning crystals for consumables.
And yes, I know nobody likes conditionmancers, but i find it suits my play style perfectly. I dont have any problems killing or staying alive in PVE.
i dont see what everyones so biased about i run a conditionmancer in PVE and have had no issues what so ever
6 III, X, XIII
6 II, VII, XI
0
2 IV
0
scepter/dagger weapons, runes of the undead
consume conditions,blood is power, epidemic, corrosive poison cloud and plague elite
Nope. Its more fun that way