New necro utilties(brainstorm)

New necro utilties(brainstorm)

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Posted by: Dictan.4186

Dictan.4186

I am looking to shape a suggestion with the help of the necromancer community to brain storm ideas on new utilities. Minions may or may not work out and let’s be honest most of our utilities are bland(spectral) or are lack luster(signets) compared to other professions. I made up utilities that I would like to see and I would like to see other people with ideas so i can make a concrete post before taking it to the suggestion part of the forum where it will have tons of competition for ideas not just necro based. Just list what you guys think, maybe a possible theme you see missing from necromancer and the cooldowns you want to see on your abilities. Don’t focus on possible traits or if it is a leap finisher etc right now. if all goes well we can complete a neat revised list with a lot of flavorful skills to make a concrete argument vs the utilities we have already.

Life and Death:
*Cheat Death: Double your toughness for 5 seconds 45 second cooldown
*Forbidden Curse: useable when victim is at 30% health or less. deal 100% of your condition damage per second for 5 seconds 10 second cooldown
*Extinguish Life force: useable when victim is at 30% health or lower. Consume your lifeforce bar to excute your victim dealing 100% life force consumed as damage. 10 second cooldown
*Beyond Judgement: If the necromancer recieves fatal damage within the next 5 second they will instead be healed for half their hp. 60 second cooldown
Brands:
*Brand of Defeat: All Healing recieved does damage to the victim for 5 seconds 30 second cooldown.
*Brand of Bloodletting: all Life leeches and siphons on the branded target are doubled for 10 seconds 20 second cooldown.
*Brand of Deception: All damage from the branded target is converted into healing for 5 seconds 45 second cooldown.
*Brand of Demonic summoning: If the branded victim dies within 20 seconds of being banded the necromancer summons a fleshweaver from their corpse for 30 seconds cool down 60 seconds
Vampire:
*Sanguine exchange: Bite your victim granting yourself 10% extra health and 10% extra damage for 10 seconds cooldown 10 seconds
*Blood feast: For the next 10 seconds all damage done is converted into healing 30 second cooldown.
*Unwilling transfusion: Bite your victim transfering all conditions from you and all boons from them cooldown 45 seconds
*Blood Work: All bleed stacks applied by the necromancer are doubled for 10 seconds 30 second cooldown.
*Ravenous Appetite: Bite the victim consuming all bleed stacks as healing and deal damage per stack consumed. 15 second cooldown.

Undead:

*Undying Army: Elite 30 second Mass Rezz ability Akin to warrior down skill vengeance. Due to power cooldown should range between 200-240 seconds depending on radius of revival and undead minion utility.

  • credit Venom

Spectral(revised):

*Spectral Mirage: Cloak Necromancer and allies for 5 seconds within 600 radius. Upon breaking stealth necromancer emits a 300 aoe fear for 2 seconds and weakens emenys for 5 seconds. 60 second cooldown

*Spectral Wraith: Grant Stability for 8 Seconds along with a random boon (fury, swiftness, or regeneration) for 20 second. 90 second cooldown.

*Irrevocable Horror: Aoe fears all enemies in a 600 radius for .5 seconds per conditon they have on them. 60 second cooldown

Grim Reacher: Extend All weapon skills range by 300 for 10 seconds. 45 second cooldown.
*
credit Karther

Loving you is like a battle and we both end up with scars.

(edited by Dictan.4186)

New necro utilties(brainstorm)

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Posted by: Ice Furl.4982

Ice Furl.4982

I think some of these skills are pretty cool and I would love to see them in game but alot of them act like hex spells and sadly all hexes ware removed from the game to make it more simple for new players (altough there are still very few spells in the game that kind of work like hex spell such as binding blade or basilisk venom)

New necro utilties(brainstorm)

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Posted by: Venom.6189

Venom.6189

I’ll paste some suggestions I originally posted in the thread “My beloved necro is a dissapointment” :

I just want ArenaNet to capitilaze more on the undeath component of necros. I think a lot of ppl would appreciate more cool, creative and imagitive skills that actually play of of this concept.

There could be so much you could do with it. Like Raise allies. Extending your own life after death.

.. how about an elite skill that raises all allies and foes in the area. Called e.g. “undying army” “Raise all reccently deseased in the area for 30 sec,up to maximum of 4- (if a player is affected they are granted a auxilerary toolbar and can choose to continue fighting in temporary undeath.” (allies would get a promt asking if they wanted to be revived with a 5 sec timer, if they declined an AI zombified version of them would be raised instead)

This could also maybe raise yourself if you die as a passive with an extremely high internal cooldown) in a temporary undead form (complete with a new skillbar) for 30 sec.

- Making dmg, heal you, and healing. dmg you, temporarily (like a variation of reversed energy on undead.. positive energy damanages and negative energy heals undead creatures)

- Armies (a lot) of low to medium powered minions that overwhelms foes. Teleporting to corpses. Consuming corpses to heal, or to gain mana or for buffs.
Self detonating on death (could be downed ability) etc.

Also how about another elite to summon a fleshreaver?

I personally would like to see some form of minion customization if areanet is going to keep this concept of permanent minions we might as well customize them .. maybe unlock more customizations through quests .. drops .. or item store. Like different skins for minions and maybe slight variations on attack (adds a condition but decreases dmg) things like that.

I personally think that they haven’t even touched the surface of what death magic could be.

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Posted by: Lukin.4061

Lukin.4061

I agree with minion customisation, since currently we have: undead rats, undead rabbits, flying jellyfish, shadow and a buff mutant. Will write few utilities that comes to mind a bit later : )

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Posted by: Karther.7481

Karther.7481

Spectral Mirage – Stealth yourself and nearby allies for x seconds, Fear nearby enemies for y seconds and inflict Weakness for z seconds. This could easily be an elite if you bump up the numbers, including radius, range and the cooldown, but would work out perfectly for a Utility such as Thief’s Blind Power or Shadow Refuge, Mesmer’s Veil and Engineer’s toolbelt variant of Elixir S. Alternative names are Spectral Cloak, Shroud or Fade.

Spectral Wraith – Grant Stability and <another boon> to yourself for x seconds. Should also grant the transparent but glowie green effect other Spectral skills (Walk, Armour) grant. Should have competitive numbers to be on par with Guardian’s “Save Yourselves!” and Elementalists Armour of Earth, both of which grant Stability and something. Note Guardian’s is AoE. Necromancer currently lacks any Stability with the exception of elite transformation spells or entering Deathshroud, I really wish it had one.

Banshee’s Wail – Fear all nearby enemies for x seconds. A longer than one please, like Warrior Shouts or Theif’s stolen Fear, mm? That will put to rest the tears about our fears being weaker but make us lose a Utility if we want it. You can also add a buff with it for yourself and allies, possibly Vigour or Swiftness.

Grim Reacher – extend the range on all your skills, weapon and otherwise, by x hundred for x seconds. I’d recommend three hundred extra range for perhaps ten seconds, on a sixty second CD. But it’s subject to debate and testing. Dagger and axe suddenly suffer far less among other things. Note range, not radius. Other possible name’s aside from the original play on Grim Reaper include: Reach of the Dead and Claws of the Void.

EDIT: I really like some of the ideas in the original post, especially the Vamparic ones. Blood feast, Unwilling transfusion and Ravenous Appetite were the best, although the devs will have to play with the numbers carefully on the first and last of the three.

Rhelex – 80 Asura Necromancer
Time To Leave [GTFO] – a WvW Guild
Piken Square server

(edited by Karther.7481)

New necro utilties(brainstorm)

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Posted by: Dictan.4186

Dictan.4186

I updated the thread with some ideas that were thrown around. I tried to expand on the ideas given and throw out some possible numbers for the skills. if you want any change tell me why so we can have a discussion on what should do what etc.
I believe healing as damage and damage as healing has already been covered, I did name change to banshees wail because it is similar to the warhorn trait name.

I look forward to more ideas and discussion. Remember to expand on your ideas and keep them coming

Loving you is like a battle and we both end up with scars.