New to Class
Scepter is used for conditions, along with a dagger offhand for potency. Axe and dagger main hand are power weapons, with a focus offhand, typically. Staff is a good all-around weapon to have as a secondary, but it’s not mandatory. It depends on your build and the situation. What do you want to do with necro? Do you want to do damage with conditions (bleeds, poison, vulnerability, etc) or do you want to do straight up damage with big numbers? Necro is quite versatile.
Hey I’m new to the game and I’ve played every profession expect for necro. I’m about to make one. What should I know about what weapons to use and what play styles come with them.
The dev idea of what a Necro should be is an aggressive always in the thick of combat fighter that sustains via making opponents comparatively weaker and eventually dragging them down to death.
We’re generally a slower class to play, we rely on debuffs (conditions), and no matter what you play its going to involve a lot of conditions.
Dagger is melee high-single target DPS with a lockdown
Scepter is ranged conditions
Staff is utility/defense
Axe is ranged single target burst
Dagger OH is ranged AoE conditions
Focus OH is ranged debuffing
Warhorn OH is melee interrupting and chasing
Overall, we’re pretty similar to some engineer and ranger builds. Slow playstyles, lots of conditions, mainly trying to outlast the opponent, rather than kill them quickly.