New to GW, want to know more about bleeds.
Welcome to the game and we’re glad you’re enjoying playing your necro.
You are correct in that bleed stacks up to 25, but each application of bleed ticks away on its own timer, so your BiP will keep the enemy bleeding for half a minute but your scepter-applied bleeds will disappear much faster. The nice thing about the scepter is that it continuously applies bleed-bleed-poison bleed-bleed-poison through autoattack, so on something with high HP, you should maintain around 9 or 10 bleeds just from autoattacking with scepter (if you have traited for this, I think it’s a grandmaster trait).
If a ranger applies 20 stacks of bleed and you put on the other 5, the enemy’s HP will drain according to 25 stacks, but you only do damage from your 5 stacks of bleed. And as you know, scepter autoattack without the bleeds is pretty underwhelming. This is why it is not ideal in a party to have more than one condition-based party member. I’ve been in parties with people who can maintain 20 stacks of bleed by themselves, in which case my damage over time is effectively more than halved.
You won’t always know who you’ll end up teaming up with, but if you know in advance that someone with a condition build is coming along, it’s better for you to adjust your traits and go with dagger/dagger to do more direct damage. You can still bring along skills like Epidemic to spread your party’s bleeds to nearby foes, but directly applying conditions yourself is not going to make the enemy die faster once it hits the 25 bleed limit.
Ok, I kinda figured that I only got the damage from my own applied bleeds, but had to ask to make sure. I’m kind of worried about using a dagger, since melee range is usually not the safest place to be more often than not, especially in fractals. I was thinking of using an axe in that situation, since it applies the vulnerability with the autoattack and probably a dagger in offhand for the blind and weakness.
Something else I forgot to ask. If I use Blood is Power and halfway through the self-bleed, use Deathly Swarm from the dagger off-hand, does it apply that bleed to the target at full duration (10 sec) or just apply it as it was on me and last for 5 sec?
It applies it at the current duration of when the projectile hits. If the projectile lands at 3 seconds duration, you get 3 second duration on the opponent. I would personally recommend you only use transfers when you have multiple stacks of bleed, or severely long duration burns/poison.
I wouldn’t focus on duration in PvP/WvW, honestly. If you’re planning on PvE, then Duration will work nicely, but even at that, some builds are better for a quantity of bleeds/terror while still being able to spec for extra survivability.
Ok, cool. Thanks for the advice and clarification. Appreciate it.
The short version:
Each bleed is individual and caster dependant scaling only with condition damage.
The cap is 25 total.
Once the cap is reached the oldest bleed in stack is removed and new one added at the end.
It doesn’t account to anything like durations, strenght of bleeds just position in stack.