New update!
Awesome! We get none! Just like one other profession a “certain dev” love the most!
I’m honestly surprised they STILL haven’t fixed their blood fiend buff yet. It’s still the default value.
S/I/F engineer Z/R/D guard
they havent fixed anything on the necro
nothing that matters,
As expected.
The only thing that surprises me is no buffs for warrior. How they could?!
Learn to deathshroud, geez.
“it doesn’t make you spend hours preparing to have fun, rather than having fun”
Guild missions say otherwise.
“Detha’s path: Fixed a bug that caused the Ghostly Oozes not to use their basic attack properly, and spend a large amount of time loitering around players instead of attacking them. "
Oh the irony.
Actually our Minion Build got a little nerf since not heals will prioritize players over minions which means that players can now reliably “steal” heals intended for our own minions ^^
Occam Pi (Ele), Acaena Elongata (Warrior), Finja Salversdotir (Ranger),
Bytestream (Engineer), Vim Whitespace (Thief)
I have heard that it will be a big updating during December , we may get our chance there.
If they fixed minions AL we will be super !
guard ,nades eng ,Trap thief \ranger ,signet\shout warrior, zerk mes\ele & shiro rev.
this was not a major patch so there’s no real reason to have expected anything for us from this patch. Wintersday patch will be a “huge balance patch” (source – J Sharp)
Couple weeks and we should have some stuff to talk about
I’ve stayed at this party entirely too long
There just simply isn’t enough people playing this class for them to spend resources on. Necromancers were one of the lowest played classes at launch. Its going to be even lower now as people have moved on to other classes that don’t have the numerous issues that we do.
Warriors didn’t get anything simply because they’re exactly where ANet feels they should be.
There just simply isn’t enough people playing this class for them to spend resources on. Necromancers were one of the lowest played classes at launch. Its going to be even lower now as people have moved on to other classes that don’t have the numerous issues that we do.
Warriors didn’t get anything simply because they’re exactly where ANet feels they should be.
Really? I see necros everywhere in tPvP. Often times as many as 3 in a group when pugging. They are CRAZY popular in tourneys right now.
Also, we are not the “only class with issues”. Every class has issues.
And, according to J Sharp’s interview the other day, Warriors are not fitting into the PvP meta the way ANet wants them to. They only have 1 viable build and it’s super easy to counter. They specially have a hard time with conditions.
I’ve stayed at this party entirely too long
They specially have a hard time with conditions.
This is so sad…
Playing the engineer “as intended” is simply not viable.
Again a Warrior’s game. I’d like to know why there are only mmorpg in which Warriors are the best of the best of the best in every role, environment, setup, ambience, … whatever, they are the most “cared” class.
They specially have a hard time with conditions.
Which makes me laugh when they say this because 6x runes of the soldier + any shout = warriors are basically immune to conditions. Lets not forget the trait that removes movement impairing effects on movement abilities.
(edited by Kravick.4906)
They specially have a hard time with conditions.
Which makes me laugh when they say this because 6x runes of the soldier + any shout = warriors are basically immune to conditions. Lets not forget the trait that removes movement impairing effects on movement abilities.
Nerf those triple shout warriors fast!