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Posted by: FiremedicEgon.2597

FiremedicEgon.2597

Howdy folks. I’ve just come back to GW2 after about a year and a half away. Besides login on and discovering that I have NO idea what the hell any of these buttons do I’m enjoying tooling around. My question is are there any current builds to just stay away from or are we in a better place than when I left

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Posted by: Famine.7915

Famine.7915

I would say that necros are in a much better state than a year back. Differing scales of “better off” depending on the game mode.

Vee/Volk
Maguuma – Predatory Instinct [HUNT]
Necromancer

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Posted by: Ravezaar.4951

Ravezaar.4951

for PvE yes for anything else no

Underjordens Furste 80 Necro Piken-server
Servant of Dhuum

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Posted by: Famine.7915

Famine.7915

For wvw yes. Necromancers were already used heavily in wvw and the addition of the new content only made them more potent. You even see more necromancers roaming now as well as in zergs.

Vee/Volk
Maguuma – Predatory Instinct [HUNT]
Necromancer

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Posted by: Silv.9207

Silv.9207

For PvP You lost our moment of glory, of some months ago, now we’re a mere offensive support class, so easy to kill that in top pvp (and tournaments) some players chose to play without defensive traits (Soul reaping) and use the 16sec sigil from Blood Magic to increase the boon corruption. We die anyway, then we have only to make our work better as possible. That’s why there’s always a engi in tournaments that have the role to ress up the necromancer every time he fall downed. And yes, it’s a full-time work.
But at last we’re good in boon corruption and we’re useful in any good team.

In pve we’re good, both for raids and for events. High survavibility, good damage and boon corruption for raids.

in www there’s the old power necromancer build for zerk and the new reaper roaming build, that is nice.

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Posted by: Famine.7915

Famine.7915

^ Silv seems to have hit it all on the head.

Vee/Volk
Maguuma – Predatory Instinct [HUNT]
Necromancer