Now that minions got a bit of a fix...
Honestly just a bit of a health bump and make jagged horror have death nova by default and I’d be happy.
A knight in shining armor is a man who never had his metal truly tested.
Because if minions had absurdly high HP (realize minions in PvP already have mid-tier HP, and higher HP than any player without vitality investment with FotM) they couldn’t be reasonably killed by players with single target damage, which should be an available counterplay. Honestly they need to give them damage reduction to multi-target attacks, this is what every other game has realized needs to happen, and GW2 needs to realize it too.
I like your idea a lot, Bhawb. it makes sense and seems fair to everyone involved.