October 15th Patch - Necromancer Edition

October 15th Patch - Necromancer Edition

in Necromancer

Posted by: Phenn.5167

Phenn.5167

Anyone notice that Vampiric skills proc the damage portion while in DS? Has it always been that way?

October 15th Patch - Necromancer Edition

in Necromancer

Posted by: jakalofnaar.1702

jakalofnaar.1702

I have around 1400 healing power. Transfusing heals for about 4000 and Deathly Invigoration heals for about 900. It isn’t that bad.

The problem with level 48+ Fractal is that it is all one hit kill. Either our allies get one hit killed, or we ourselve gets one hit killed. No healing would help you. So in there it is all about Berserker.

Don’t get me wrong, I definitely see the value in party heals, but Guardian also has some strong heals, and they provide a lot more support, so if the party really wanted heals wouldn’t they prefer the Guard?

And like you say, in higher level content heals just aren’t as effective. Even in most dungeons with an organized group damage is favoured over anything else at the moment. Anet need to make room for other roles in groups for PvE content.

October 15th Patch - Necromancer Edition

in Necromancer

Posted by: Rennoko.5731

Rennoko.5731

Anyone notice that Vampiric skills proc the damage portion while in DS? Has it always been that way?

Yes, I believe it has always been that way. No heal though

October 15th Patch - Necromancer Edition

in Necromancer

Posted by: Obsidian.1328

Obsidian.1328

I gave up long ago on getting good heals off of siphon. Sigils of Blood and Omnomberry Ghost FTW!

Obsidian Sky – SoR
I troll because I care

October 15th Patch - Necromancer Edition

in Necromancer

Posted by: Kitedyou.1720

Kitedyou.1720

-Edit- Previous point of discussion noted as garbage. Removed for the sake of continuing the terrible “enhancement” to the garbage Blood Magic line and how it has almost no use for single player in WvW.

Sea of Sorrows
Tjegra: 80 Norn Necromancer
Mefitic: OTW to 80 Asura Necromancer

(edited by Kitedyou.1720)

October 15th Patch - Necromancer Edition

in Necromancer

Posted by: Obsidian.1328

Obsidian.1328

^

You do realize that the final damage number is the total damage of the skill added up, and not a “tick” number right?

I mean, the damage per tick isn’t increasing every time, it’s just adding up the damage from the previous ticks.

Obsidian Sky – SoR
I troll because I care

October 15th Patch - Necromancer Edition

in Necromancer

Posted by: Morbridae.8607

Morbridae.8607

^

So, total healing: 900, in your example…

Morbridae (Norn Necromancer)
@ Sorrow’s Furnace (VE)

October 15th Patch - Necromancer Edition

in Necromancer

Posted by: Obsidian.1328

Obsidian.1328

Well…yes.

Obsidian Sky – SoR
I troll because I care

October 15th Patch - Necromancer Edition

in Necromancer

Posted by: Andele.1306

Andele.1306

Yeah the Transfusion trait is pretty good now, I have to say! Pity we can’t heal ourselves with it. The most obvious use I can see for it is for a minionmancer to heal their minions, but unfortunately there’s far better traits for MMs to take in that same attribute line…

Drop to under 4% LF, use transfusion, watch the numbers both heal you, 5 other people and fill your life force.

When life gives you lemon, ask if its from a anime or manga.

October 15th Patch - Necromancer Edition

in Necromancer

Posted by: Kitedyou.1720

Kitedyou.1720

^

You do realize that the final damage number is the total damage of the skill added up, and not a “tick” number right?

I mean, the damage per tick isn’t increasing every time, it’s just adding up the damage from the previous ticks.

Did not realize that…thanks for clarifying that. Bah, back to the drawing board!

Their tooltip is a bit misleading then…imo. The dmg is listed as 9xx (x9) Yet, when you land your first hit, it is never 9xx dmg…

Help me to understand what is going on there.

Sea of Sorrows
Tjegra: 80 Norn Necromancer
Mefitic: OTW to 80 Asura Necromancer

October 15th Patch - Necromancer Edition

in Necromancer

Posted by: Kitedyou.1720

Kitedyou.1720

Something needs to be done to that crappy life siphon skill…aoe 5 targets would be a nice thing to have at the very least.

Sea of Sorrows
Tjegra: 80 Norn Necromancer
Mefitic: OTW to 80 Asura Necromancer

October 15th Patch - Necromancer Edition

in Necromancer

Posted by: Drarnor Kunoram.5180

Drarnor Kunoram.5180

^

You do realize that the final damage number is the total damage of the skill added up, and not a “tick” number right?

I mean, the damage per tick isn’t increasing every time, it’s just adding up the damage from the previous ticks.

Did not realize that…thanks for clarifying that. Bah, back to the drawing board!

Their tooltip is a bit misleading then…imo. The dmg is listed as 9xx (x9) Yet, when you land your first hit, it is never 9xx dmg…

Help me to understand what is going on there.

It’s showing that the skill hits for that much damage in total, but it hits 9 times. I agree, it isn’t very clear.

Dragonbrand |Drarnor Kunoram: Charr Necro
http://www.twitch.tv/reverse830
I’m a Geeleiver

October 15th Patch - Necromancer Edition

in Necromancer

Posted by: tattoohead.3217

tattoohead.3217

Yeah the Transfusion trait is pretty good now, I have to say! Pity we can’t heal ourselves with it. The most obvious use I can see for it is for a minionmancer to heal their minions, but unfortunately there’s far better traits for MMs to take in that same attribute line…

I don’t know i usually take transfusion