Offhand Dagger
3-4% Life Force for each condition transfered is a fair deal.
[SALT]Natchniony – Necromancer, EU.
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If OH got LF generation I’d give it on the 5 skill, with 2-4% per person hit, which also ends up buffing the related trait. Otherwise I think OH dagger is pretty good, though the skills definitely need some reductions on the overall time it takes to hit. As it is right now you cast the abilities for a decent amount of time, and then it takes even longer to actually hit the target. So if it takes the 5 skill 1/4s to land after casting (or however long it is), then reduce the cast time so it overall takes 3/4s-1s to actually take effect from start of cast.
I wish they’d swap dagger and focus skills so i could run Dagger/Dagger and get full benefit from the new blood dagger trait. would be worth having to get another dagger :P
Warlord Sikari (80 Scrapper)
I wish they’d swap dagger and focus skills so i could run Dagger/Dagger and get full benefit from the new blood dagger trait. would be worth having to get another dagger :P
I’m glad OH dagger is a condition weapon, I’ve run as a condimancer since launch and think daggers look much better than most foci.
I wish they’d swap dagger and focus skills so i could run Dagger/Dagger and get full benefit from the new blood dagger trait. would be worth having to get another dagger :P
I’m glad OH dagger is a condition weapon, I’ve run as a condimancer since launch and think daggers look much better than most foci.
Of course they do, but I’d love to run D/D (which looks the best!) and have the dagger trait be useful for a full bar of skills! Not that it’s impossible to run D/D even now but it isn’t something to write home about as they both have different goals.
Edit: Judt hypothetical anyways. They would likely never do something like this.
Warlord Sikari (80 Scrapper)
I wish they’d swap dagger and focus skills so i could run Dagger/Dagger and get full benefit from the new blood dagger trait. would be worth having to get another dagger :P
I’m glad OH dagger is a condition weapon, I’ve run as a condimancer since launch and think daggers look much better than most foci.
Of course they do, but I’d love to run D/D (which looks the best!) and have the dagger trait be useful for a full bar of skills! Not that it’s impossible to run D/D even now but it isn’t something to write home about as they both have different goals.
Edit: Judt hypothetical anyways. They would likely never do something like this.
Yeah, I know, it’d make more sense to switch OHdagger and focus skills, but I’m greedy and like conditions. Guess I’m the lucky one this time.
I wish they’d swap dagger and focus skills so i could run Dagger/Dagger and get full benefit from the new blood dagger trait. would be worth having to get another dagger :P
it doesnt see to have a restriction. as long as you have one equip it will be 25%
He’s talking about the CDR.
He’s talking about the CDR.
ok right
I would love for OH dagger to have some kind of LF generation. The other OH weapons have it, and quite frankly some of the MH weapons have such bad LF generation on their own (coughscepter) that they really need a weapon with a secondary source for an OH, which ends up making OH dagger a less appealing choice.
Like how all Mesmer OH have phantasms, I think LF generation should be something that all Necro OH weapons have.
I’d probably put it on skill #5 personally, though. #4 is already pretty good I feel, and putting it on the #5 skill would make OH Dagger more unique, where putting it on #4 basically makes it the same as Focus. Since its a DoT based skill, perhaps they could do something like a custom debuff that gives you life force every second from every enemy you hit (similar to how Guardian GS has the unique DoT debuff on their #5 skill).
I would love for OH dagger to have some kind of LF generation. The other OH weapons have it, and quite frankly some of the MH weapons have such bad LF generation on their own (coughscepter) that they really need a weapon with a secondary source for an OH, which ends up making OH dagger a less appealing choice.
Like how all Mesmer OH have phantasms, I think LF generation should be something that all Necro OH weapons have.
I’d probably put it on skill #5 personally, though. #4 is already pretty good I feel, and putting it on the #5 skill would make OH Dagger more unique, where putting it on #4 basically makes it the same as Focus. Since its a DoT based skill, perhaps they could do something like a custom debuff that gives you life force every second from every enemy you hit (similar to how Guardian GS has the unique DoT debuff on their #5 skill).
It’d be far more unique and relevant to its intended use if it was on #4, and was based on the number of conditions transferred. It’d help with Corruption builds, and tie into the theme of necromancer as a master of condition manipulation.
In a way that would be true, I suppose. But it would also mean that your LF generation on that particular weapon would be 100% based around having conditions in the first place, which means it would only work sometimes. I’d rather have it be more reliable.
In a way that would be true, I suppose. But it would also mean that your LF generation on that particular weapon would be 100% based around having conditions in the first place, which means it would only work sometimes. I’d rather have it be more reliable.
True, but 3 of the 5 skills (of scepter/dagger) would inflict conditions, and the other two would work with them to generate life force. Or Dagger4 could give LF based on the conditions it inflicts, since it always blinds. Then it’d be like Scepter3, with a low floor but incredibly high potential payoff.
In a way that would be true, I suppose. But it would also mean that your LF generation on that particular weapon would be 100% based around having conditions in the first place, which means it would only work sometimes. I’d rather have it be more reliable.
True, but 3 of the 5 skills (of scepter/dagger) would inflict conditions, and the other two would work with them to generate life force. Or Dagger4 could give LF based on the conditions it inflicts, since it always blinds. Then it’d be like Scepter3, with a low floor but incredibly high potential payoff.
Not to mention, the synergy this would have for anyone trying to work Corruption skills into their build.
I wish they’d swap dagger and focus skills so i could run Dagger/Dagger and get full benefit from the new blood dagger trait. would be worth having to get another dagger :P
Very unconstructive post but this ^ Plus it just looks cooler imo :P
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