One last question
Depends on role. WvW has lots of condi cleanse in zerg vs zerg. So a power necro can really romp in random pug zergs. (Things like transfusion heal, lets you run in, burst some sexy aoe dam with many targets geting around 12k heal each with very little/no healing power. Particularly if you got DS with stability.)
Can really differ if you got regular ‘running crew’. Spreading others condi’s for them can really change the tide of a WvW zerg. Guard/Thiefs can allow you to get up close and personal using dagger & wells to really rip apart people, where as, lots of the time your going to want to be a wimpy ranger with a staff or scepter.
sPvP kinda requires a nice group to ‘peel’ people off you. So it’s more what role your crew wants you to do.
Minions can be deadly 1v1 vs spec/class that can be highly annoying otherwise. (To the point you can almost ignore lots of thiefs and let your minions eat them) Tho are easily counted by lots of class’s with a single AoE.
Thanks for the reply. Looks like i jump in the deep end and learn how not to drown. :-)