Open Tab Devs

Open Tab Devs

in Necromancer

Posted by: Sadrien.3470

Sadrien.3470

So these necromancer skill changes are wacky. I can understand transforming consume conditions and plague into corruption skills but 10stacks of vulnerable whenever you use a heal is LoL. And the CD nerf is unprecedented. Necromancer lack survivability skills so a heal that leaves you open to burst is ludicrous ( and we still don’t know the other condition). Instead I would like the heal skill to apply poison because it is the opposite of healing but is not extremely detrimental because you have no other healing abilities outside of siphoning on necromancer. I don’t remember plague forms debuff but I will address that later.

Spectral walk – jumping from high places was so op right anet…. especially with the addition of gliders, right??? this class needed a bit of extra flavor and you just ruined it, also now how do you plan on using spectral walk while jumping , or teleporting back while falling. Neither of those can even be considered a bug. If you jump now the wording says you won’t be able to teleport back or start spectral walk. Your creating another bug like air immobilized right now ANet and it’s not worth it in any way.

Have fun. Be Alive. K Thnx Bye.

(edited by Sadrien.3470)

Open Tab Devs

in Necromancer

Posted by: Tobias.8632

Tobias.8632

We have yet to see how much health per second we’ll be able to get with siphon on hit from minor trait + siphon on hit from aura.

Seems they want consume conditions to be a skill that only “conditionmancer” builds use and they’ll have access to dagger 4.

We need to see how good well of blood is with all the well traits and etc. The normal “powermancer” is already a primarily wells build relying on well of corruption and well of suffering as their main DPS utilities. The only reason no one calls it a “wellmancer” is because the current blood magic sucks so no one picks up the wells traits.

The fact that necro got such a mixed bag of nerfs and buffs was kind of insulting when other classes who are already stronger got straight buffs all around though.

Plague form’s self bleeding is godkitten ridiculous.

(edited by Tobias.8632)

Open Tab Devs

in Necromancer

Posted by: Sadrien.3470

Sadrien.3470

We have yet to see how much health per second we’ll be able to get with siphon on hit from minor trait + siphon on hit from aura.

Seems they want consume conditions to be a skill that only “conditionmancer” builds use and they’ll have access to dagger 4.

We need to see how good well of blood is with all the well traits and etc. The normal “powermancer” is already a primarily wells build relying on well of corruption and well of suffering as their main DPS utilities. The only reason no one calls it a “wellmancer” is because the current blood magic sucks so no one picks up the wells traits.

The fact that necro got such a mixed bag of nerfs and buffs was kind of insulting when other classes who are already stronger got straight buffs all around though.

Plague form’s self bleeding is godkitten ridiculous.

Self-bleeding when you have no cleansing ability …. that’s insane. They need to add a transfer on plague if they are going to do that. I would put 1 stack , of pulsing vulnerability on plague for 3s instead.

1 stack of bleeding may not sound like much, but the duration can be doubled 12s, and the condition damage per tick could be 2 + .3 * 80 + .075 * condi damage
Assuming you have fairly low condition damage, 1000, and 50% higher duration this will be [ 2 + 24 +( .075 * 1000)] * [ 6 (seconds of bleeding) * 1.5 ( extra duration )]

( 2 + 24 + 75 ) = 101

101 * 6 * 1.5 = 909 damage of bleeds per second

This means each second of being plague form, where you have no cleanse will apply 909 damage in bleeding to you and the other, unmentioned, condition from the corruptions trait. Assuming you have the corruptions trait, 50% condition duration and 1000 condition damage. Right now it is possible too achieve over 2000 condition damage and 100% additional duration 200% of base). This means it is possible to more than double let this damage.

Have fun. Be Alive. K Thnx Bye.

(edited by Sadrien.3470)

Open Tab Devs

in Necromancer

Posted by: Sadrien.3470

Sadrien.3470

Devs you better start reading, I will be commenting more on ele too, because it was buffed the wrong way.

Have fun. Be Alive. K Thnx Bye.