(edited by phearlo.8964)
Optimize my build! D/F
Is this tPvP? I have a hard time imagining you doing well with this build 1v1 outside of some obscure ambush circumstances in sPvP, and even then you could be doing better.
For starters, Reaper’s Precision is terrible, especially if you are going to be using a dagger, AND have spectral skills to gain life force from. You probably picked the worst trait available to you for 10 points into death magic, Dark armor is just…terrible.
You have 2 spectral skills which could do well with Spectral Mastery (as well as points into soul reaping in general for crit damage), but you have no Spectral Mastery. Spectral grasp sucks and will miss most of the time, avoid it. You’re better off with spectral wall since you want vulnerability and protection. Corrupt boon is quite bugged as well (just saying). Quickening thirst is bugged IIRC (but not for your circumstance), but you can probably do better with another trait. Maybe go warhorn as an alternate set for the locust swarm.
Now, what you really want, is either some power or some crit damage. Can’t go wrong with 6 runes of the ogre too if you are going to flat out attack.
“it doesn’t make you spend hours preparing to have fun, rather than having fun”
Guild missions say otherwise.
(edited by kKagari.6804)
I would probably demolish that necro if I saw that on the field. The dagger trait with spectral walk doesn’t stack so it would be max from the swiftness. I don’t understand the high precision line. That is a condition build you’re going down and yet you’re specced for power. You want to go into Spite where you’ll actually do some damage. Play with quickness on crit sigils. Quickness currently is OP.
And most dagger power builds run with wells as wells scale with power. And no soul reaping is going to get you rocked as that increases your damage with the crit and higher uptime with Death Shroud which is your defense and offense.
Also your only condition removal ability seems to be Putrid Mark, on the staff. It makes shrouded removal THAT-MUCH-MORE-IMPORTANT in your build, and even then, its not enough.
“it doesn’t make you spend hours preparing to have fun, rather than having fun”
Guild missions say otherwise.
(edited by kKagari.6804)
been using it for a week or two at relatively high level tPvP. Pretty much have to land immobilize for it to go well but flesh golem knockdown works too
Mesmer / Thief / Necromancer