Although there are a bunch of different areas of concern with the upcoming necro changes, there is this one idea that I’d love to see changed with a rather weird grandmaster trait that overall feels like on paper would be amazing, but in practice will probably be very meh, which is parasitic contagion. The trait heals for 10% of your outgoing condi damage which honestly doesn’t feel build changing enough as this is the condition line and doesn’t really change the skills you would normally pick on a conditionmancer as it just acts as a supplement to something condimancers already place… so instead, why not make the trait so that it heals you for every boon you corrupt? Robert Gee was emphasizing necromancers benefiting off of taking away boons and having more conditions on the board, so why not take this idea and further it in the condition line while keeping the trait’s base idea, sustain. Personally, I don’t know if this idea has been suggested or if this is somehow on the Mallyx kit for revenant but what do you guys think?
(tl;dr: trait change idea: Heal for every boon that you corrupt)
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