[Patch notes] Sad or jelous?

[Patch notes] Sad or jelous?

in Necromancer

Posted by: Lynnie.7213

Lynnie.7213

Necros got some good trait changes and some bad trait positioning in lines. Consume condition nerf was big hit to us either but …
I don’t know if i am sad for the bad changes we got or just jelous about the amazing changes the other proffesions had.

Why would i play a condimancer if i can just play pu mesmer applying the same amount of conditions and be able to stealth for 10 sec and disengage?

D O N E E
Necromancer – Ranger WvW/Spvp/Pve/Build/Guide videos:
http://www.youtube.com/donee

[Patch notes] Sad or jelous?

in Necromancer

Posted by: Sagat.3285

Sagat.3285

Theme,graphics,looks,single target boon hate and facetanking. I already stopped playing condition necromancer I’ll give it another try just for the patch you should as well but I am more inclined on getting back to thief and guard. 3 more years to go.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
The Dhuumfire thread

(edited by Sagat.3285)

[Patch notes] Sad or jelous?

in Necromancer

Posted by: Tissitra.4153

Tissitra.4153

Well the only saving grace might be the boon corruption from the sigil use. Although what they should have done instead I think would be to add it to the new corruption trait. So -33% cooldown, self-inflicted condi AND corrupt 1/2 boons in an aoe when using a corruption skill.

What bothers me more is how obviuos it is that they are investing so much more effort in order to rework some professions (engi, mesmer) than others (ranger, necro). This does not just go against the way the professions are performing (rangers, necros are mostly unviable), IT IS THE REASON why ragners and necros are bad and are only getting worse.