Perma regeneration

Perma regeneration

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Posted by: The Demonic Spirit.3157

The Demonic Spirit.3157

I’m a soldier MM http://tinyurl.com/bjne78d
If I wan’t to get perma regeneration to my minions , I must use the staff all the time or waste a trait on ( Mark of Evasion ) which has 10 seconds cd.

Can’t Anet change Vampiric Master trait so it will be " Minions siphon health to heal themselves and their master " ? So we don’t be forced to re-summon our minions after each battle.

All 80es > MM necro is my best ,cleric
guard ,nades eng ,Trap thief \ranger ,signet\shout warrior, zerk mes\ele & shiro rev.

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Posted by: Daecollo.9578

Daecollo.9578

If the staff had a bigger range on its slow regen it would be good.

Hero {} Roleplayer {} Friend {} Professional Princess Saver
https://twitter.com/TalathionEQ2

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Posted by: Kitedyou.1720

Kitedyou.1720

A bit OP if I do say so myself…

Perhaps you should look into Transfusion (BM6) or even Deathly Invigoration (BM9)…

Sea of Sorrows
Tjegra: 80 Norn Necromancer
Mefitic: OTW to 80 Asura Necromancer

Perma regeneration

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Posted by: The Demonic Spirit.3157

The Demonic Spirit.3157

I have Transfusion http://tinyurl.com/bjne78d , but it doesn’t grant perma regen and it’s 40cd !!

All 80es > MM necro is my best ,cleric
guard ,nades eng ,Trap thief \ranger ,signet\shout warrior, zerk mes\ele & shiro rev.

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Posted by: Chesire.9043

Chesire.9043

MM Necro’s are already powerful. Pets with (who’s damage isn’t altered by our stats) would be come near perma with high healing and perma regeneration. It would be slightly ridiculous. A few of them already hit like trucks.

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Posted by: Andele.1306

Andele.1306

MM Necro’s are already powerful. Pets with (who’s damage isn’t altered by our stats) would be come near perma with high healing and perma regeneration. It would be slightly ridiculous. A few of them already hit like trucks.

Kinda true, they are powerful (just like phantasam mesmers), but (unlike them) minions are just as stupid as NPCSs in 99% of existing games, as in wall moonwalkers.

When life gives you lemon, ask if its from a anime or manga.

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Posted by: The Demonic Spirit.3157

The Demonic Spirit.3157

MM Necro’s are already powerful. Pets with (who’s damage isn’t altered by our stats) would be come near perma with high healing and perma regeneration. It would be slightly ridiculous. A few of them already hit like trucks.

Kinda true, they are powerful (just like phantasam mesmers), but (unlike them) minions are just as stupid as NPCSs in 99% of existing games, as in wall moonwalkers.

The the phantasms got too short cd ( traited > -40% ) and it starts after summoning them , while minions got long cd ( even when traited ) and the cd starts after their death . Minions skills should be affected from minion master trait ( at least ) .
Phantasms also hit like truck

All 80es > MM necro is my best ,cleric
guard ,nades eng ,Trap thief \ranger ,signet\shout warrior, zerk mes\ele & shiro rev.

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Posted by: Bweaty.9187

Bweaty.9187

They let Flesh Gol, heal out of combat. It’d be very nice if they let the others. I have a ‘pet hate’ for them being 3% life and knowing there going to die and go on CD before getting a attack in, having no way to heal them cept 2 heal wells (64 sec CD out of combat).

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Posted by: Engels.8537

Engels.8537

MM Necro’s are already powerful. Pets with (who’s damage isn’t altered by our stats) would be come near perma with high healing and perma regeneration. It would be slightly ridiculous. A few of them already hit like trucks.

Kinda true, they are powerful (just like phantasam mesmers), but (unlike them) minions are just as stupid as NPCSs in 99% of existing games, as in wall moonwalkers.

Phantasms are duelists intended to win any 1v1 fight,

On the other hand a phantasms build is helpless against two players, and they provide no support to the team,

I saw minion mancers hold a point against two players long enough until support arrives,

MM and phantasms cannot be compared,

Don’t talk to me about toughness and vitality, damage avoidance is all in this game

Perma regeneration

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Posted by: The Demonic Spirit.3157

The Demonic Spirit.3157

Allowing them to regenerate out of combat ( like ranger pets ) will decrease this problem. We need a way to heal them all the time ( can’t via mark of blood as it forces you to use staff all the time and the trait is a waste ) as rangers do via troll and swapping pets .

All 80es > MM necro is my best ,cleric
guard ,nades eng ,Trap thief \ranger ,signet\shout warrior, zerk mes\ele & shiro rev.

(edited by The Demonic Spirit.3157)