Plague Signet

Plague Signet

in Necromancer

Posted by: sleepyGiraffe.3725

sleepyGiraffe.3725

I remember that the passive effect was not working correctly in the past, has this been fixed?

Plague Signet

in Necromancer

Posted by: OMNIBUS.2913

OMNIBUS.2913

According to the wiki it transfers 1 condition from an ally every 10 seconds. Maybe it was description problem since it doesnt include the cooldown +only 1 condition. I havent flat out tested it but i use it in spvp and it seems like its working that way(i noticed i take conditions from people in the clocktower at kyhlo, when im not in it myself or fighting anyone). Ive always used it for stunbreak and transfer so i never payed much attention to the passive tho :p

(edited by OMNIBUS.2913)

Plague Signet

in Necromancer

Posted by: Zogyark.4597

Zogyark.4597

problem with it was that it copied the condition rather than transfering it so your allies also kept the condition while you also gained it. Forgot if there was anything else.

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Retired Until Expansion or Meaningful Content is Released.

Plague Signet

in Necromancer

Posted by: Softspoken.2410

Softspoken.2410

Whenever I have tested this, it has functioned correctly. I also think that it pulls a condition much more frequently than the wiki implies (3-5 seconds, maybe?), but it does cure the condition on allies you pull it from.

Mixing insults with your post is like pooping in a salad.
It’s pretty obvious, and nobody’s impressed.