Please reduce minion cooldown after swimming
You’ll need to have the same minion skills on your bar on land and in water in order for them to survive when swimming/surfacing. Fleshy can’t be used underwater, so no matter how you try, he’ll just die right after you dip into water.
No, I know that (I also said that in my first post). I just want the respawn time to be more aware – if I cross a river that has no bridge, I shouldn’t have to wait 30 seconds to respawn my Flesh Golem as a minion build once I get to the other side (where there are often enemies that immediately attack you). I’m not sure how they would do that, but there has to be a way.