Politely Calling Robert Gee Out:

Politely Calling Robert Gee Out:

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Posted by: Mitzarin.2963

Mitzarin.2963

Seen lots of responses from various devs on various forums from this weekends beta experience. I would be lying if I said I wasn’t jealous of the Revenants and the communication the community and the devs have going on.

Robert Gee, even if you aren’t changing anything, or are still reading forum responses and going over data collected from the weekend, please please please just take a minute and make a post communicating that too us.

It makes me sick to read forums on other channels and hear about the “salty” necro forum, and I really believe that having an open line of communication, even if all we get are "no"’s, would be absolutely amazing.

http://www.tentonhammer.com/preview/guild-wars-2-reaper-first-impressions

Great review, for the most part sums up my beliefs and a lot of others (a different forum post has this linked as well).

Anyway, from one Robert to another, please just communicate with us necromancers!

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Posted by: Bhawb.7408

Bhawb.7408

Wait what? Robert just posted like 3-4 times before the weekend, more dev posts than the combined posts of every other profession currently in the game. Sure Revenant is getting a lot of talk because it is new, but besides that we have had more communication than everyone, and if anything he is probably very busy sorting through the feedback and allowing us to hold the conversations ourselves (I’d say we’ve done an incredible job so far without needing help, leaving him to actually compile and start to figure out what needs to be changed). No reason for him to post until he has changes figured out, I imagine he’s crazy busy for a while.

But of Corpse – Watch us on YouTube
My PvP Minion Build

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Posted by: Endlos.4852

Endlos.4852

For what it’s worth, a lot of comments in that article are fairly accurate. Namely: The Greatsword doesn’t do enough damage to justify its long cast times and relative lack of stability. Exact same deal with the Shouts. And the reach/range on a lot of Greatsword and Reaper Shroud skills could be bumped up a bit.

However, and this is the problem with a ‘prominent’ website publishing an article to act as pointed feedback, that guy’s build sucks. His trait choices are bad and lacking in synergy. By his own (clueless and ill-guided) “suggestions” he demonstrates that he doesn’t even know how Decimate Defenses actually works, but he lists ideas of how to “fix” it, even if his ideas being implemented would actually severely reduce the effectiveness of the trait.

TenTon guy took a metabattle build for live and Dagger+WH/Staff, ripped out one of the trait lines, dropped Reaper in, presumably replaced one of the weapons with Greatsword, changed nothing else, and ignored a lot of synergy opportunities within Reaper and with other trait lines he kept. He appeared to go for a Power/Condi mix (given his obsession with chill and chill damage) which is usually a no-no, but even then didn’t connect all the proper dots to make a chill-focused build.

Yes, Reaper needs some love in the math department, and maybe a little bit in the mechanics department (GS and Shouts need to hit like trucks if they’re going to remain that slow, and/or need to have a lot of built-in stability) but I’ve seen that bloody TTH article linked in multiple threads here, and on Reddit, and it needs to stop. While he makes a lot of valid points, they’re a little undercut by the fact that he really doesn’t know what he’s doing, given his bad build and ability to babble about fixing a trait he doesn’t understand. If 95% of what you say is factual, but 5% is demonstrably flawed, people are only going to remember the 5% and use that to discredit the 95%, no matter how legitimate it may be.

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Posted by: ShadeWyrm.4152

ShadeWyrm.4152

The greatsword does not do enough damage to justify it’s existance dude. No matter what build you run, any weapon (save for Axe/Focus) will do you better then the Greatsword.

It is quite literally that bad.

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Posted by: Knox.8462

Knox.8462

I had a very enjoyable weekend and concur with others that Reaper mainly needs fixes on cast times and damage output. Robert made it very clear on his post just prior to the beta weekend that he was paying close attention to feedback.

And yes, constructive criticism is vital, but “woe is me” is very tiring on here.

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Posted by: Azure.8670

Azure.8670

Robert is busy working on the warrior elite, he’s also doing necro buffs to axe and scepter, and hes balancing the chrono and reaper. I admit the chronomancer is basically complete, but still he’s a busy man

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Posted by: Silverkey.2078

Silverkey.2078

I think something more constructive would be to gather all feedbacks in an updated post like I have tried to do in the mesmer sub forum

https://forum-en.gw2archive.eu/forum/professions/mesmer/Summary-Updated-chronomancer-feedback/first

Here, most people have written their own feedback on different thread, but that makes it difficult to go through everything.

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Posted by: TheLastNobody.8319

TheLastNobody.8319

I think you might be asking for a bit much too soon. They just got done with the beta weekend, he’s gotta comb through the data, see what is working, what is over performing, underperforming, and figure out what is working and what isn’t. Plus he does have to be careful with what he says, more so than revenant because revenant is still in development. Necro we have to deal with here and now, and making false promises is much worse than just not getting something that they say was promised to us.

In the meantime though, ah with your necro now and figure out what changes you’ll wanna make when the reaper hits. I already have an idea utilizing rise and the other shouts to make a build.

A knight in shining armor is a man who never had his metal truly tested.

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Posted by: Captain Unusual.9163

Captain Unusual.9163

Revenant is literally the only class that’s gotten dev comments since the beta ended. There’s a whole lot of feedback for the devs to sort through, and, for the most part, it’s all fairly well laid out. We don’t need them to waste their time dropping by each class forum saying “hey, we read that stuff.”

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Posted by: Mitzarin.2963

Mitzarin.2963

Thanks all for the replies! I was not trying to come across as rude or spoiled or whatnot. I have been an avid WvW player for most of my active time in GW2, so when a red posts it’s like Christmas morning to me.

Despite the numbers etc… I was just super jealous of the rev’s dev posting tons today with the community over there. That type of interaction is all I was asking for here.

Anyway – again, thanks for the replies! I really am looking forward to a post from Robert!

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Posted by: Sagat.3285

Sagat.3285

Revenant is a special case it’s new and highly questionable Robert did also say he’s not as talkative as Roy and he doesn’t need to as long as proper results are received. I would seriously appreciate if they stopped balancing around perfect scenarios though.

If anything I would like to know what the hell is going on with thief yes that was slight favoritism.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
The Dhuumfire thread

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Posted by: gavyne.6847

gavyne.6847

For what it’s worth, a lot of comments in that article are fairly accurate. Namely: The Greatsword doesn’t do enough damage to justify its long cast times and relative lack of stability. Exact same deal with the Shouts. And the reach/range on a lot of Greatsword and Reaper Shroud skills could be bumped up a bit.

However, and this is the problem with a ‘prominent’ website publishing an article to act as pointed feedback, that guy’s build sucks. His trait choices are bad and lacking in synergy. By his own (clueless and ill-guided) “suggestions” he demonstrates that he doesn’t even know how Decimate Defenses actually works, but he lists ideas of how to “fix” it, even if his ideas being implemented would actually severely reduce the effectiveness of the trait.

TenTon guy took a metabattle build for live and Dagger+WH/Staff, ripped out one of the trait lines, dropped Reaper in, presumably replaced one of the weapons with Greatsword, changed nothing else, and ignored a lot of synergy opportunities within Reaper and with other trait lines he kept. He appeared to go for a Power/Condi mix (given his obsession with chill and chill damage) which is usually a no-no, but even then didn’t connect all the proper dots to make a chill-focused build.

Yes, Reaper needs some love in the math department, and maybe a little bit in the mechanics department (GS and Shouts need to hit like trucks if they’re going to remain that slow, and/or need to have a lot of built-in stability) but I’ve seen that bloody TTH article linked in multiple threads here, and on Reddit, and it needs to stop. While he makes a lot of valid points, they’re a little undercut by the fact that he really doesn’t know what he’s doing, given his bad build and ability to babble about fixing a trait he doesn’t understand. If 95% of what you say is factual, but 5% is demonstrably flawed, people are only going to remember the 5% and use that to discredit the 95%, no matter how legitimate it may be.

+1, I didn’t care for the TTH article either, nor his build.

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Posted by: Samhayn.2385

Samhayn.2385

For what it’s worth, a lot of comments in that article are fairly accurate. Namely: The Greatsword doesn’t do enough damage to justify its long cast times and relative lack of stability. Exact same deal with the Shouts. And the reach/range on a lot of Greatsword and Reaper Shroud skills could be bumped up a bit.

However, and this is the problem with a ‘prominent’ website publishing an article to act as pointed feedback, that guy’s build sucks. His trait choices are bad and lacking in synergy. By his own (clueless and ill-guided) “suggestions” he demonstrates that he doesn’t even know how Decimate Defenses actually works, but he lists ideas of how to “fix” it, even if his ideas being implemented would actually severely reduce the effectiveness of the trait.

TenTon guy took a metabattle build for live and Dagger+WH/Staff, ripped out one of the trait lines, dropped Reaper in, presumably replaced one of the weapons with Greatsword, changed nothing else, and ignored a lot of synergy opportunities within Reaper and with other trait lines he kept. He appeared to go for a Power/Condi mix (given his obsession with chill and chill damage) which is usually a no-no, but even then didn’t connect all the proper dots to make a chill-focused build.

Yes, Reaper needs some love in the math department, and maybe a little bit in the mechanics department (GS and Shouts need to hit like trucks if they’re going to remain that slow, and/or need to have a lot of built-in stability) but I’ve seen that bloody TTH article linked in multiple threads here, and on Reddit, and it needs to stop. While he makes a lot of valid points, they’re a little undercut by the fact that he really doesn’t know what he’s doing, given his bad build and ability to babble about fixing a trait he doesn’t understand. If 95% of what you say is factual, but 5% is demonstrably flawed, people are only going to remember the 5% and use that to discredit the 95%, no matter how legitimate it may be.

The problems he stated are general issues good build or not. Really right now most of the “good” necros on youtube and what not are all running the same three trait lines. Even after testing several builds even I came to the same conclusion. If your going reaper you need spite you want the vuln and you want the might and you want close to death. If you ate running reaper and you want to use reapers shroud (duh) you need to run soul reaping to buff your shroud because it decays to fast with out it.

If anything the fact that your really only run the same trait lines no matter what you want power or condi, tanky or burst is a problem too.


It was 2 vs 20 but its ok we got’em both!

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Posted by: nearlight.3064

nearlight.3064

For what it’s worth, a lot of comments in that article are fairly accurate. Namely: The Greatsword doesn’t do enough damage to justify its long cast times and relative lack of stability. Exact same deal with the Shouts. And the reach/range on a lot of Greatsword and Reaper Shroud skills could be bumped up a bit.

However, and this is the problem with a ‘prominent’ website publishing an article to act as pointed feedback, that guy’s build sucks. His trait choices are bad and lacking in synergy. By his own (clueless and ill-guided) “suggestions” he demonstrates that he doesn’t even know how Decimate Defenses actually works, but he lists ideas of how to “fix” it, even if his ideas being implemented would actually severely reduce the effectiveness of the trait.

TenTon guy took a metabattle build for live and Dagger+WH/Staff, ripped out one of the trait lines, dropped Reaper in, presumably replaced one of the weapons with Greatsword, changed nothing else, and ignored a lot of synergy opportunities within Reaper and with other trait lines he kept. He appeared to go for a Power/Condi mix (given his obsession with chill and chill damage) which is usually a no-no, but even then didn’t connect all the proper dots to make a chill-focused build.

Yes, Reaper needs some love in the math department, and maybe a little bit in the mechanics department (GS and Shouts need to hit like trucks if they’re going to remain that slow, and/or need to have a lot of built-in stability) but I’ve seen that bloody TTH article linked in multiple threads here, and on Reddit, and it needs to stop. While he makes a lot of valid points, they’re a little undercut by the fact that he really doesn’t know what he’s doing, given his bad build and ability to babble about fixing a trait he doesn’t understand. If 95% of what you say is factual, but 5% is demonstrably flawed, people are only going to remember the 5% and use that to discredit the 95%, no matter how legitimate it may be.

The problems he stated are general issues good build or not. Really right now most of the “good” necros on youtube and what not are all running the same three trait lines. Even after testing several builds even I came to the same conclusion. If your going reaper you need spite you want the vuln and you want the might and you want close to death. If you ate running reaper and you want to use reapers shroud (duh) you need to run soul reaping to buff your shroud because it decays to fast with out it.

If anything the fact that your really only run the same trait lines no matter what you want power or condi, tanky or burst is a problem too.

I allueded to this in the post I made today about how I think vital persistence should be made baseline so that ever build, and especially every reaper build ins’t shoehorned into soul reaping, I think that trait being baseline would help a lot, even though some people have argued against me.

Necromancer Main
Taking a break from GW2 to play various
Nintendo games..

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Posted by: Knighthonor.4061

Knighthonor.4061

Seen lots of responses from various devs on various forums from this weekends beta experience. I would be lying if I said I wasn’t jealous of the Revenants and the communication the community and the devs have going on.

Robert Gee, even if you aren’t changing anything, or are still reading forum responses and going over data collected from the weekend, please please please just take a minute and make a post communicating that too us.

It makes me sick to read forums on other channels and hear about the “salty” necro forum, and I really believe that having an open line of communication, even if all we get are "no"’s, would be absolutely amazing.

http://www.tentonhammer.com/preview/guild-wars-2-reaper-first-impressions

Great review, for the most part sums up my beliefs and a lot of others (a different forum post has this linked as well).

Anyway, from one Robert to another, please just communicate with us necromancers!

Suggest delete this before ban.

But will add this.

Maybe we are getting beta 1 Revenant treatment, in which Anet deliberately made the Revenant underpowered all around which they admitted to doing, for the original Rev beta. Then changed the numbers after all was done.

It set forth the impression that the Rev was weak and in the eyes of the GW2 community they supported them getting a buff. Rather than releasing them full power in the first beta for everybody to cry “Rev is OP nerf now!!!”. Which we know would have happen.

So maybe we got the same treatment. Start off with it looking and playing lame, so the community don’t automatically cry nerf, and actually be supportive of the upcoming buff.

Just saying.

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Posted by: TheMurkMuffin.8213

TheMurkMuffin.8213

I was using the Reaper for the majority of the beta weekend and, while yes the attacks from Greatsword were kinda slow, I was still killing stuff pretty fast. I enjoyed the specialization a lot. “Rise!” will be perfect in a MM build >.>

Kaliabell – 80 Norn Reaper
-Retired Thief

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Posted by: Dakunaito.9602

Dakunaito.9602

For what it’s worth, a lot of comments in that article are fairly accurate. Namely: The Greatsword doesn’t do enough damage to justify its long cast times and relative lack of stability.

even if the GS did higher dmg and match the rest GS classes that wouldn’t justify the slow attack speed. why should only Reaper GS be slower? nobody should accept this. increase the cast time of other GS users and see how they will rage. hammer Warrior does autoattack chain in 1.7s, while Reaper in 3s. this is preposterous. 1s cast time for 3rd autoattack? sword Thief 3rd autoattack does 2sec cripple and weak and has 0.5s cast time. 1.25s cast time on Gravedigger. wth is this? this skill shouldn’t have more than 0.5s cast time. majority of the animation is totally unnecessary and it’s just there to cover up the stupid long cast time. GS cast times(not all ofc) have to be decreased by 40-60% and match rest GS classes. when people see Reaper GS in spvp this is what they say: “we lost”. GS is very slow and players just evade, and if you manage to hit, dmg is low and they don’t care at all. if there are no buffs/boost to GS attack speed and dmg i’ll stick to dagger/horn and staff. GS is very bad

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Posted by: Lightsbane.9012

Lightsbane.9012

Wait what? Robert just posted like 3-4 times before the weekend, more dev posts than the combined posts of every other profession currently in the game. Sure Revenant is getting a lot of talk because it is new, but besides that we have had more communication than everyone, and if anything he is probably very busy sorting through the feedback and allowing us to hold the conversations ourselves (I’d say we’ve done an incredible job so far without needing help, leaving him to actually compile and start to figure out what needs to be changed). No reason for him to post until he has changes figured out, I imagine he’s crazy busy for a while.

agreeing with bhawb here, i’m going to assume their silence(my optimistic side talking) for ’we’re working on it/considering suggestions’. Can’t exactly expect the lead designer for three classes to be here whenever you call for him.

As quick as the Valkyries ride,
As true as Odin’s spear flies,
There is nowhere to hide.

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Posted by: Bacon.1835

Bacon.1835

Robert is busy working on the warrior elite, he’s also doing necro buffs to axe and scepter, and hes balancing the chrono and reaper. I admit the chronomancer is basically complete, but still he’s a busy man

What’s your source to indicate that we can expect axe and scepter buffs?

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Posted by: Captain Unusual.9163

Captain Unusual.9163

Robert is busy working on the warrior elite, he’s also doing necro buffs to axe and scepter, and hes balancing the chrono and reaper. I admit the chronomancer is basically complete, but still he’s a busy man

What’s your source to indicate that we can expect axe and scepter buffs?

https://forum-en.gw2archive.eu/forum/professions/necromancer/Could-Robert-Gee-be-more-transparent-with-us/first#post5351757

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Posted by: mordran.4750

mordran.4750

Anyway, from one Robert to another, please just communicate with us necromancers!

Won´t happen, he´s busy playing Mesmer.

And regarding saltiness, it hasn´t always been that way, but most of the long time players are simply sick of the treatment they got from Anet, the treatment the Necro got over the years, the let me call it issues with forum moderation etc. etc.

Just hop on to the Mesmer forum and read the Chronomancer reviews and then come here and read the Reaper´s one. Should tell you a few things.

It´s interesting with how little some people are satisfied. Last two posts regarding necro from mr gee used to be 6 days ahead, and to sum it up 3 posts in 7 days. Where the only post where he really had to say something was this:

https://forum-en.gw2archive.eu/forum/professions/necromancer/Could-Robert-Gee-be-more-transparent-with-us/5351757

If you checkout Mr Cronacher he is doing a really good job communicating with people right now.

Of course you could say, well at least there is something, i think the dudes who designed the tempest or the dragon hunter never showed up but tbh. that does not show how awesome Mr. Gees will to communicate is, it only shows how bad Anets community approach in general is.

(edited by mordran.4750)

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Posted by: Azure.8670

Azure.8670

Anet has horrid communication for the most part. What they don’t understand is that we would accept an extremely vague answer most of the time instead of things being completely Ignored for months and years

(edited by Azure.8670)

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Posted by: Bacon.1835

Bacon.1835

Robert is busy working on the warrior elite, he’s also doing necro buffs to axe and scepter, and hes balancing the chrono and reaper. I admit the chronomancer is basically complete, but still he’s a busy man

What’s your source to indicate that we can expect axe and scepter buffs?

https://forum-en.gw2archive.eu/forum/professions/necromancer/Could-Robert-Gee-be-more-transparent-with-us/first#post5351757

Cheers for that. Hopefully now I can put my frostfang to good use!

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Posted by: Dakunaito.9602

Dakunaito.9602

Won´t happen, he´s busy playing Mesmer.

Just hop on to the Mesmer forum and read the Chronomancer reviews and then come here and read the Reaper´s one. Should tell you a few things.

already did that cause i was curious, and it’s like day and night. you rarely see negative feedback. even they know how bad Reaper is

I think it changes your playtyle to a more fun way. You are able to shatter more, you are less phantasm oriented, you deal actually dmg!

I guess chronomancer was the first spec they made. It feels almost finished, only a few minor changes and it’s perfect! Meanwhile the other specs …

And necro? Boy if I should play PvE with the necro and had access to the Reaper, I still wouldn’t use it :< it’s worse for PvE than the current necro meta :<

We’re the best spec atm, but I’m not sure if this is good … or bad :<

Chrono just felt so well polished, and it felt like there were several build opportunities from the new Spec.

Dragon Hunter felt okay. The Longbow is definitely a saving grace as Guard needed another range weapon. Trait line offers options for both offense and defense. Traps, meh for the most part, but the revealing trap is absolutely hacks in a good way.

Reaper….yeah, about that.

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Posted by: Silverkey.2078

Silverkey.2078

Honestly, I played both reaper and chronomancer and I ended up spending more time with my reaper (I am mesmer main!). The numbers need tweaking, but the class is insane fun!

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Posted by: Dakunaito.9602

Dakunaito.9602

Honestly, I played both reaper and chronomancer and I ended up spending more time with my reaper (I am mesmer main!). The numbers need tweaking, but the class is insane fun!

i didn’t have fun at all. maybe cause i prefer to pvp. after a while with Reaper i switched back to staff as my secondary weapon

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Posted by: gavyne.6847

gavyne.6847

Honestly, I played both reaper and chronomancer and I ended up spending more time with my reaper (I am mesmer main!). The numbers need tweaking, but the class is insane fun!

i didn’t have fun at all. maybe cause i prefer to pvp. after a while with Reaper i switched back to staff as my secondary weapon

I think we can all agree that GS sucked. I wasn’t having success with a Reaper in WvW until I went back to my bread & butter Staff – Dagger/WH. Once done that, I found out how powerful Reapers can be. They simply make necros better.

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Posted by: nearlight.3064

nearlight.3064

I do wonder however, if GS buffs will be enough run it in place of dagger/warhorn on a bruiser type build. If the pull’s CD was lowered and made more reliable I could almost see it, but even then dagger/warhorn will always be better with blood magic for incidental life siphon, as soul eater doesn’t seem to be a strong enough trait.

Necromancer Main
Taking a break from GW2 to play various
Nintendo games..

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Posted by: Ravezaar.4951

Ravezaar.4951

I do like Robert Gee and he did answer, however its to far between that a Dev visit this sub-Forum and seeing the state of our Class its obvius, seeing the Feedback on Reaper from all here and the post on Tenton Hammer I bet they have alot on there minds but I have no hope for improvement, bin here since start and we have least amount of responses , least amount of ppl play this Class and we seen least amount of Buffs…..

Underjordens Furste 80 Necro Piken-server
Servant of Dhuum