Post Patch Power Reaper Roaming

Post Patch Power Reaper Roaming

in Necromancer

Posted by: KrHome.1920

KrHome.1920

I messed around a bit the last 2 hours with the new Soul Reaping traitline and came to the conclusion it’s trash now for roaming. The tiny bit of sustain it still offers isn’t worth picking it.

I have more success going full offensive and I think the following build is what’s left, when you don’t want to run condi bunker or minion master.

The concept is simple: Land that shroud burst or die!

It’s comparable to Fresh Air Ele just without its mobility and burst range – which means the build is more predictable and has even lower sustain – but well, what did you expect? We are Necros! We have issues that never get adressed.

-burst is insane (but blockable, so know your enemies rotations!).
-survivability is ultra-low (but at least decent condi cleanse and perma-weakness).
-LF-generation is great (after that 10 sec. CD your shrould should always be at 100%).
-mulitple healing sources.
-Spectral Walk port gimmicks
-everything that was buffed is in the build (Dagger, Spectral base duration, Spiteful Spirit)

It works also with Axe/Wh + GS, but I prefer the better range and heal my setup offers.

Enjoy!

http://gw2skills.net/editor/?vRAQRBHbhG2JHNQnNYxNgtNA9mYBXwgGABgDQ0WLf9BividxwIA-T1BIQBZY/BAcSACwTAwb6HWoSQ/p8zdq/IGgqA-w