Master of all Professions
sPvP Rank Dragon – 8 Champ Titles – Ruby Division
Using wells, staff and d/d is investing in condition damage worthwhile?
One of the 5 d/d attacks applies a condition (I want to say 5, the GT which also applies endurance debuff), and staff really plays as a fall back defensive weapon (outside of wv) with, I believe, 2 marks that apply condition damage.. bleed and a poison.
If you want condition, go scepter/dagger // staff is my take on it.
D/D is bad for just about any build. Staff plus s/d is the best for condition builds, but wells are not for condition builds.
Dagger/warhorn or dagger/focus or axe/focus are better for well builds. I would recommend dagger/warhorn with wells since you need to lock a guy down inside it.
Interesting so dagger 1 isn’t good at all? Is it because it doesn’t scale well? I personally like the idea of healing while doing damage :x
Interesting so dagger 1 isn’t good at all? Is it because it doesn’t scale well? I personally like the idea of healing while doing damage :x
Dagger is great, but it is for power builds. It’s awful if you are a condition damage focus build. If you go power build than Dagger with Warhorn and Wells is a great combination.
Interesting so dagger 1 isn’t good at all? Is it because it doesn’t scale well? I personally like the idea of healing while doing damage :x
Dagger is great, but it is for power builds. It’s awful if you are a condition damage focus build. If you go power build than Dagger with Warhorn and Wells is a great combination.
Oh, that’s great then! I’m going for a power focused build. The main reason why I opened this topic is whether cond damage is better than power for well necros using staff and dagger/x?
But I guess it seems like power is more useful for wells, I’m at the point to decide on runes, so I wasn’t sure to add more power or cond damage.
Interesting so dagger 1 isn’t good at all? Is it because it doesn’t scale well? I personally like the idea of healing while doing damage :x
Dagger is great, but it is for power builds. It’s awful if you are a condition damage focus build. If you go power build than Dagger with Warhorn and Wells is a great combination.
Oh, that’s great then! I’m going for a power focused build. The main reason why I opened this topic is whether cond damage is better than power for well necros using staff and dagger/x?
But I guess it seems like power is more useful for wells, I’m at the point to decide on runes, so I wasn’t sure to add more power or cond damage.
Wells are based on power. Well of Corruption’s damage is based on power but when it converts boons to conditions the conditions applied are based on condition damage. Like I said in another thread my personal preference for d/w well builds for runes is thief runes, but I started the build out with Dolyak runes. Without thief runes I only have 44% crit in my power build where as with them I have 51% crit plus extra condition damage to account for the damage done when not in melee range, plus the 10% damage bonus when behind your target pairs well with Fear which obviously turns the opponent away from you.
Interesting so dagger 1 isn’t good at all? Is it because it doesn’t scale well? I personally like the idea of healing while doing damage :x
Dagger is great, but it is for power builds. It’s awful if you are a condition damage focus build. If you go power build than Dagger with Warhorn and Wells is a great combination.
Oh, that’s great then! I’m going for a power focused build. The main reason why I opened this topic is whether cond damage is better than power for well necros using staff and dagger/x?
But I guess it seems like power is more useful for wells, I’m at the point to decide on runes, so I wasn’t sure to add more power or cond damage.
Wells are based on power. Well of Corruption’s damage is based on power but when it converts boons to conditions the conditions applied are based on condition damage. Like I said in another thread my personal preference for d/w well builds for runes is thief runes, but I started the build out with Dolyak runes. Without thief runes I only have 44% crit in my power build where as with them I have 51% crit plus extra condition damage to account for the damage done when not in melee range, plus the 10% damage bonus when behind your target pairs well with Fear which obviously turns the opponent away from you.
Oh, I might try that out. I was looking into dolyak as well, since I’m wearing mostly zerk gear, I thought it’d be nice to make up for it somehow without sacrificing traits.
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