So, I stumbled into SPvP last night as I often do. I decided, as I’m having so much fun with power necro in pve, I’d try it in pvp. At first I just clicked in my raid dps build. And it rocked supprisingly hard. So I tweaked a few traits, juggled utility skills to make more sense in pvp… and I found that it really rocks hard. It can blow off the big condition spikes, and it can provide big power spikes to drop an opponent very quickly. Very, very quickly.
I’m sorry condi Rev… was that your burst? 4k, 5k, 5.5k, 6k. Now I’m going to slice your body to bits for life force. Thanks for the battery man! Oh, hello daredevil, knocked all my health out… what’s this? Feared, drop out of shroud, consume conditions, lich form. 11k, 11k. Have a nice day son. Ahhhhh, hello DH trap spammer…. spectral wall, spectral grasp through it, DS, fear back through the wall… 5k, 5k, 5.5k, 6k. Have a nice day.
This build feels powerful, and has a seriously supra sing amount of survivability for a zerker build. It has tons of boon stripping, focus 5, axe and dagger 3. It can soak lethal hits from death magic, and refills life force extremely fast due to spectral skills, and the weapon combos it uses.
A small point I need to make about the axe. If your complaint about the axe is “it does crap damage” you are using it wrong. Axe isn’t for builds that do direct damage with weapons. It’s for filling life force and boon stripping. And same deal with focus.
On your axe/focus weapon set, you use a simple LF building rotation. 4,2,5, auto to build vuln, NOT to do damage. If they have boons, 5,3,4,2, auto.
On the dagger/warhorn weapon set, it’s far more simple. 5, auto. That’s it. Use 2 as an extra heal should you need it. 3 as a boon strip and imob. 4 is an interrupt. Usually I only use this set to 5, auto a downed player to death to refill life force. Also, as the builds only stability is from lich form… don’t bother stomping unless your the second one to the party.
DEATH SHROUD! Your bread and butter. Get in DS. Fear them, auto them to death. Most folk only take a few hits to completely obliterate. The damage numbers are just silly. 3 is your big combo setup. 4 can be used to clear minions and weapon summons, or in large team fights. 2 is only to close range on someone you have just downed to dagger and refill life force. Ignore your 5.
LICH FORM! Better death shroud. 2, for vuln, if they’re not already at 25 stacks… then auto. The damage here is so sick, at 25 might and vuln (which will probably be the case) you can critical for the entire health pool of thieves and guardians… if they didn’t stack vit.
Basically… I love this build.
http://gw2skills.net/editor/?vRAQRBHbhG2IHN0bjF3grNwhjjfhCm0BwHIfhnudpZxYEsA-TJRBwAUOJAAeCA02fgcZAA
