Power necromancer build

Power necromancer build

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Posted by: Phantom.6395

Phantom.6395

Hello guys. I would like to know your opinion about two different builds. First build, which I currently use it: http://gw2skills.net/editor/?vQAQRBHbhG2IHNt0WdjjNs3mQge8e1izEV4Yoe4OrzHC-zQBBYfDiOzsIastBFRjVXDT5iIqmUAjqMC-e

And a second build, which seems dmg increases, but decreases survival: http://en.gw2skills.net/editor/?vQAQRBIhhu1IHNt0WdjjN83mAgekLuOHz44lpPYOA-zwBBYfDim8L0UBBKzsIasFXFRjVXDT5iIqmUARsMC-e

Which one is better?

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Posted by: Spicyhash.7605

Spicyhash.7605

wouldn’t use second build and u should never use flesh golem.. its just bad.

here is the build i use:
http://gw2skills.net/editor/?vQAQRBIhhu1IHNt0WZjjN83mQgeAAAgzEVAZoeYOrzHC-z0yAY/IjtCIFBgsARECdyrIasF3ioxqYwUlwK3ho6NysogwI-w

while yes as a power necro most of ur damage comes from death shroud, u won’t always have it up, so your other attack should be able to crit frequently. with 25 stacks of perception you’re sitting at 66% crit chance and 105% crit dmg with 3500 atk which is still really good. i think the distribution of stats is good enough. there’s no point in having 3800 atk if all your skills aren’t critting.

CD

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Posted by: Spoj The Second.7680

Spoj The Second.7680

Second one is better. You could improve your build by using scholar runes if you still prefer using DS.

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Posted by: nekretaal.6485

nekretaal.6485

I plan to go 20/20/0/0/30 after the nerf patch.

Second one is better. Even the first one is improved by taking the chill trait over the axe trait (and then swapping in staff for max DPS in life shroud).

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Posted by: Phantom.6395

Phantom.6395

The first build is much worse than the second one, or can it be considered as a good alternative?

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Posted by: kyubi.3620

kyubi.3620

Seriously no flesh golem? Lich is horrible by default (why run lich when you deal same damage in death shroud and actualy even better damage out of it) and running plague in a power build is not realy good (no condition damage and you want to run plague wich is totaly based on condition damage unless you want to perma blind i dont think so.)

If you want maximised dps you will likely run flesh golem for its charge damage not to mention the golem is permanant and needs no actual management.

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Posted by: Phantom.6395

Phantom.6395

I always run with the golem, look at the build of which I speak, I would like to know how it is useful and if it can be an alternative to the second one build, which I do not really like

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Posted by: Spoj The Second.7680

Spoj The Second.7680

Its unreliable due the potential of being knocked out of DS. But I wouldnt worry about it too much if thats what you enjoy. Necro is not in a position where there is an optimal way to play them due to how useless they are overall in pve compared to other classes.

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Posted by: Rym.1469

Rym.1469

Are you talking about PvE, WvW zerging, WvW roaming, tPvP , what? Because you forgot to mention

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Posted by: Spoj The Second.7680

Spoj The Second.7680

I assume hes talking about pve. Thats what im referring to anyway. Dont know anyone who uses 30/25 in wvw or pvp.

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Posted by: Rym.1469

Rym.1469

Ah, then I can only suggest that flashing dagger build if you want to maximize.
If not and you pug often, just take typical 30/10/0/0/30 DS. It offers nice survability and at least some damage

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[SALT]Natchniony – Necromancer, EU.
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Posted by: Phantom.6395

Phantom.6395

Yeah i’m talking about PVE whole time. So first build isn’t that bad?
Second build I used for a short period of time and didn’t like it.