Power wellomancer in WvW

Power wellomancer in WvW

in Necromancer

Posted by: paleeshi.1924

paleeshi.1924

Since I’ve mostly played condition builds on my necro, I’m not very familiar with the power-based builds.. However, the wellomancer caught my attention and I’ve been looking into specs. But… There seem to be a lot of different builds so I haven’t found any consistent idea of how wellomancers are played in WvW.

First off, which gear is normally used? I’ve seen people using either soldiers, or knights/cavlier mix, or zerker/valkyrie mix. Personally I like a mixing knights with cavalier, to have both high toughness and decent crits.

Second, assuming your first weapon would be staff, which 2nd weapon set would you use? Mainly I can’t decide between Axe or dagger. Dagger seems to have slightly better damage, but would it give any significant difference? While Axe/Focus seem to be able to stack a lot of vulnerability pretty quick and maintain some range, I’m leaning more towards this combo.. That or Axe/focus..

Third, what are the most common traits for playing a wellomancer? I know they were gonna change the blood magic a while back and improve siphon-traits. Have they become useful or should only be used with some cleric gear?

I was looking at this video yesterday and the gameplay seemed interesting, though i have no idea what spec he/she is using: http://www.youtube.com/watch?v=JqLC21R59g4

(edited by paleeshi.1924)

Power wellomancer in WvW

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Posted by: xrisomilia.5769

xrisomilia.5769

Are interested into solo play or zerg fights?

Proud member of eMoa(FSP)
Hells Blossom (main Necro)
Devine Fury (Mesmer-Roamer) [OMFG Member]

Power wellomancer in WvW

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Posted by: paleeshi.1924

paleeshi.1924

Smaller group or Zerg. Not so much solo.

Power wellomancer in WvW

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Posted by: xrisomilia.5769

xrisomilia.5769

http://gw2skills.net/editor/?fQAQNBmODbkRrSPTTbjfThMVwbgK4eRKGmih6h7UOfIA-jUyAoLBZCCAZBiKAnALiGbboIasabMVMRUtBvIa1SBMqwI-w

That’s what i use and works pretty fine for group roaming and gvgs or zerg fights.

Proud member of eMoa(FSP)
Hells Blossom (main Necro)
Devine Fury (Mesmer-Roamer) [OMFG Member]

Power wellomancer in WvW

in Necromancer

Posted by: Carpboy.7145

Carpboy.7145


The Use of the Word ‘Cheese’
Lyss The Shadow
Legendary Champion of DB [EDGE]

Power wellomancer in WvW

in Necromancer

Posted by: paleeshi.1924

paleeshi.1924

Thanks, looks good Very nice stats!

Edit: I just have a question. How do you have offensive infusions in all pieces if you are using ALL cavalier pieces, meaning they should be 2 of the same type and not unique…

(edited by paleeshi.1924)

Power wellomancer in WvW

in Necromancer

Posted by: xrisomilia.5769

xrisomilia.5769

Don’t mind the infusions…..It’s just an example lol

Proud member of eMoa(FSP)
Hells Blossom (main Necro)
Devine Fury (Mesmer-Roamer) [OMFG Member]

Power wellomancer in WvW

in Necromancer

Posted by: Carpboy.7145

Carpboy.7145

Thanks, looks good Very nice stats!

Edit: I just have a question. How do you have offensive infusions in all pieces if you are using ALL cavalier pieces, meaning they should be 2 of the same type and not unique…

That’s just the calculator


The Use of the Word ‘Cheese’
Lyss The Shadow
Legendary Champion of DB [EDGE]

Power wellomancer in WvW

in Necromancer

Posted by: Nagato no Kami.4980

Nagato no Kami.4980

http://gw2skills.net/editor/?fQAQNBmODbkRrSPTTbjfThMVwbgK4eRKGmih6h7UOfIA-jUyAoLBZCCAZBiKAnALiGbboIasabMVMRUtBvIa1SBMqwI-w

That’s what i use and works pretty fine for group roaming and gvgs or zerg fights.

This is actually a nifty little build with a lot of flexibility. The stats are very well rounded and the crit damage is outstanding. I can see how this can go between small group and zerg (front or back) with a few small changes to the traits (FitG, Banshee’s Wail, Terror, Reaper’s Might), skills (Blood is Power, Corrupt Boon, SoS) and food (Lemongrass).

I would probably move the 10 in Blood to Death for the staff CD as this would bring a bit more utility but that’s just me.

Nice job on a very good build.

Power wellomancer in WvW

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Posted by: jul.7602

jul.7602

Since I’ve mostly played condition builds on my necro, I’m not very familiar with the power-based builds.. However, the wellomancer caught my attention and I’ve been looking into specs. But… There seem to be a lot of different builds so I haven’t found any consistent idea of how wellomancers are played in WvW.

First off, which gear is normally used? I’ve seen people using either soldiers, or knights/cavlier mix, or zerker/valkyrie mix. Personally I like a mixing knights with cavalier, to have both high toughness and decent crits.

Second, assuming your first weapon would be staff, which 2nd weapon set would you use? Mainly I can’t decide between Axe or dagger. Dagger seems to have slightly better damage, but would it give any significant difference? While Axe/Focus seem to be able to stack a lot of vulnerability pretty quick and maintain some range, I’m leaning more towards this combo.. That or Axe/focus..

Third, what are the most common traits for playing a wellomancer? I know they were gonna change the blood magic a while back and improve siphon-traits. Have they become useful or should only be used with some cleric gear?

I was looking at this video yesterday and the gameplay seemed interesting, though i have no idea what spec he/she is using: http://www.youtube.com/watch?v=JqLC21R59g4

http://gw2skills.net/editor/?fQAQNBmQDbkRrSPTTZjfPhMpwbGnIFDDyQ9wdQnPE-jECBofCyUEwEGQUBApPFRjtNoIasakYaXER1SBMqyI-w

This is my best crack at the build and I think that it’s pretty accurate.

Paying attention to his cool downs I know that he runs 20 blood mastery and Near To Death.

Paying careful attention to the screen, I see damage packets around 45 and heals for around 39, so he must have Vamparic Precision.

Every attack in his death shroud is a critical hit on all occasions, so he has to have deathly perception, which support my previous observation that he run Near to Death.

He probably swaps between Vital Persistence and Spectral Mastery.

He obviously has ranged wells and gains fury every time has enters deathshroud, so he has at least 15 into curses.

He most likely put the remaining 5 points into curses and took the chill on blind trait.

Gear
There could be several possible combinations for his attribute load out, but most likely it’s a berserker/valk split with ruby orbs (can’t be runes because I he never displays any sort of rune ability).

Once you take into account Robust, Orb buffs and subtract the 2500 health from guard defense. My build pretty much matches his health perfectly.

I found an excerpt in the video where he did 273 retaliation damage without any might or external boosts. I simply reversed the retaliation formula taking into account that retaliation does 33% less damage in WvW to find that he has exactly 2281 power. (add 50 power to my build and we have 2283 power)
198.45 + (0.075 * X)0.66)=285
198.45 + (0.495* 0.66x)=285
198.45 + 0.03267x=285
0.03267x=74.55
Power=2281

It would be impossible for him to have bloodlust and based on his critical hits, he must have Superior Sigil of Perception (if you intend to replicate his build, use bloodlust instead because it’s significantly better).

He probably has sigil of force on his staff, and if he doesn’t, he should. His Dagger warhorn has the superior sigil of perception and probably Superior sigil of blood. Sharpening stones and Curry Soup is most likely what he was using.