Problems With Conditions in PvP

Problems With Conditions in PvP

in Necromancer

Posted by: Zero Neutral.7341

Zero Neutral.7341

One thing that has been bugging me is that when I am stacking conditions on someone, then suddenly they go down just as I hit my epidemic, all of their conditions become erased once they are down.

This is a massive fail for me because now I’ve wasted epidemic on someone who 1 second ago has 15 stacks of bleed and other conditions on them… Once they go down they get a free cleanse of ALL conditions! Then, if they are resurrected by their teammates, now they are alive again with no conditions on them… This is a peeve of mine currently. What is the harm of keeping conditions on downed players?

Another thing is that it seems like every single class can remove conditions. This isn’t really a problem, but it sure is annoying when the only viable spec for your class is condition spec.

Deathly Swarm has been giving me problems because the travel time on the swarm is so low that it is quite often out of range, missing, or being obstructed even though my target was right in front of me when I cast the spell.

When I stack bleeds on someone and they hit Frenzy, it doesn’t seem like the bleeds do any more damage than they were previously… I could be wrong about this, can anyone confirm?

Lastly, I don’t know exactly why, but some times when I am downed, my #2 ability (fear,) does not seem to work on some targets. I am assuming that the fear is missing or being blocked, but this is happening to me against classes like Warrior who don’t have Aegis, or a blind to put on me before finishing me. Is anyone else having this problem?