Proposed changes to Lich Form

Proposed changes to Lich Form

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Posted by: Crunk n monkey.3749

Crunk n monkey.3749

Just general thoughts.

Deathly Claws: Maybe it is just me, or maybe its because Necrotic Grasp and Life Blast got buffs to how quickly their projectiles move, but it seems as if this skills projectiles takes longer to pierce through enemies than the other two. It may just be a bug, it may be how the skill is suppose to work, but either way, reworking Deathly Claws so the projectile hits each foe at the same rate that Necrotic Grasp and Life Blast do would be an added bonus.

Marked for Death: It’s fine, don’t see any reason to change.

Chilled Wind: I only really feel this skill shouldn’t have 450 range, it should be 600 range. Honestly the animation looks like it hits for 900 range, but that seems a little too much, finding a compromise of 600 range seems good enough as 450 makes it seem like the Lich has asthma.

Mark of Horror: Another skill that I think is just fine. Quite frankly I don’t run a MM build to really have much of an opinion of how using the minion related traits benefit this skill, so maybe another necro that does run a MM build can pitch in more info or feedback.

Grim Specter: Saved the best for last. As truly the only skill in the game that can really put a dent in META of pirate shipping and boon sharing, this skill can see quite a bit of changes to be made to it. Right off the bat, it moves too slow. Literally looks like it takes nearly 2 seconds to hit the target at 1200 range. Spectral Grasp and Reaper’s Touch move faster at 1200 range. Now if people want to complain about the speed saying that would be too quick, its fine being that slow especially for an unblockable skill, well get rid of the unblockable portion of it. Everything else with it is fine in my opinion, a 30 sec CD is fine, I mean even with Spectral Mastery boosting your Lich Form to 20 sec, you only get 1 opportunity to use it. I don’t know if by having Alacrity from a mesmer you can knock the cooldown enough to use it a 2nd time? It would be close. 240 radius essentially makes it like a mark.

Aside from that, I don’t think there really is more that Lich Form needs to change. From a WvW standpoint, being a giant Lich makes you a huge target, this Elite skill needs to feel like its worth being a huge target.

Ascended Phoenix [ASH] – Gates of Madness

Proposed changes to Lich Form

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Posted by: nekretaal.6485

nekretaal.6485

The reason to take lich form is for the #4 minions. They provide much of your condition/raid DPS.

You shouldn’t be taking Lich form to WvW unless you are planning to 1v1 (even then, a skilled opponent will never get hit by your #1 or #5).

The #2 is way too weak now that everybody in every profession poops out vulnerability. It could use a damage increase and be the AOE damage skill of the form.

Your point about the #3 animation/actual hitting is valid.

I think as long as you don’t increase the damage on #1, pvp will not complain about other buffs. And as long as you don’t touch the lifespan or bleeds on the #4 critters, PvE will not care. Those #4 minions are the only thing keeping Reapers from being forbidden from raiding.

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Proposed changes to Lich Form

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Posted by: Crunk n monkey.3749

Crunk n monkey.3749

No, I think Lich Form hits hard enough already. In fact, I wouldn’t be against a damage reduction.

Ascended Phoenix [ASH] – Gates of Madness

Proposed changes to Lich Form

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Posted by: Krysard.1364

Krysard.1364

No, I think Lich Form hits hard enough already. In fact, I wouldn’t be against a damage reduction.

I used to kite necros lich. Now I just trade them and win…

M I L K B O I S

Proposed changes to Lich Form

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Posted by: Dadnir.5038

Dadnir.5038

If they were to ever change lich form, at least they should get rid of the boring transformation. As suggestion, I think it would be better to end up with something like that :

- Lich form (Spectral elite skill) : You and nearby allies do 10% more damage (condi and power). Base duration 15s, cool down 120s. While in lich form gain stability(1) every 3s. Being in lich form prevent LF natural degeneration while in shroud. (can stack with other spectral effect)

- Plague form (Corruption elite skill) : You take 50% less damage (power and condi). Enemies that hit you are poisoned for 4s (no ICD). Duration 20s, Cool down 180s. While in plague form gain stability(3) every 3 second. (can stack with other spectral effect)

The design behind those 2 is simple, It’s to get rid of those useless transformation that we have and replace those by elite buff that are designed to make our special mechanism stronger while still being usefull out of the shroud if out of LF.

The lich form become a party friendly effect that can prevent LF drain, something that would help spectral mastery to fight against vital persistence.

The Plague form become a tanky ability that punish enemy that hit you, giving a new flavor to the whole concept of “wanting to be hit”.

NB: there is no need to keep the visual animation for lich form (yes I hate it). A faint graphic green aura à la Embrace the darkness of the revenant should be more than enough to replace it.

No core profession should be balanced around an optional elite specialization.

(edited by Dadnir.5038)

Proposed changes to Lich Form

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Posted by: Mizu Misa.8730

Mizu Misa.8730

That’s a good suggestion Dadnir, concept wise.

I’m not a fan of those weird transformations skills like plague or ele tornado, it feels much better when you maintain the form of your character while recieving special perks in these forms, more like the Avatar of Grenth elite Humans have, which is totally kitten to use but unforunately not usable in pvp. Something like that would be great!

I find your Lich formsuggestion to be a bit underwhelming thoug, I dont like the support component and the duration feels a bit short, but it’s an idea!

Painkillerguild.com [eu][gh][pvx] applications welcome!

Proposed changes to Lich Form

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Posted by: Dadnir.5038

Dadnir.5038

Well, the values I’ve wrote were set so they would feel balanced when you take the specifics traits. Lich form with the trait last 22 second and have a CD that is a bit more than 90 s. Beside, you benefit from the support and 10% more damage for both condi and power is pretty good. It’s clearly something that PvE raid group would look for since there is no competition for this flat damage boost.

No core profession should be balanced around an optional elite specialization.

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Posted by: Stand The Wall.6987

Stand The Wall.6987

the marks should have reduced cast times, maybe 120 sec cd. maybe power nec will be viable again in pvp with their one hit wonder, altho theyll probably just get reflected and die lol.

Team Deathmatch for PvP – Raise the AoE cap for WvW – More unique events for PvE

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Posted by: Lahmia.2193

Lahmia.2193

At this point, I purely use Lich Form for the Mark of Horrors on my condi Necro. Though I would be very sad to see that go, I would love the idea of an elite party buff.

Surrender and serve me in life, or die and slave for me in death.