Proposed changes to Lich Form
The reason to take lich form is for the #4 minions. They provide much of your condition/raid DPS.
You shouldn’t be taking Lich form to WvW unless you are planning to 1v1 (even then, a skilled opponent will never get hit by your #1 or #5).
The #2 is way too weak now that everybody in every profession poops out vulnerability. It could use a damage increase and be the AOE damage skill of the form.
Your point about the #3 animation/actual hitting is valid.
I think as long as you don’t increase the damage on #1, pvp will not complain about other buffs. And as long as you don’t touch the lifespan or bleeds on the #4 critters, PvE will not care. Those #4 minions are the only thing keeping Reapers from being forbidden from raiding.
No, I think Lich Form hits hard enough already. In fact, I wouldn’t be against a damage reduction.
No, I think Lich Form hits hard enough already. In fact, I wouldn’t be against a damage reduction.
I used to kite necros lich. Now I just trade them and win…
If they were to ever change lich form, at least they should get rid of the boring transformation. As suggestion, I think it would be better to end up with something like that :
- Lich form (Spectral elite skill) : You and nearby allies do 10% more damage (condi and power). Base duration 15s, cool down 120s. While in lich form gain stability(1) every 3s. Being in lich form prevent LF natural degeneration while in shroud. (can stack with other spectral effect)
- Plague form (Corruption elite skill) : You take 50% less damage (power and condi). Enemies that hit you are poisoned for 4s (no ICD). Duration 20s, Cool down 180s. While in plague form gain stability(3) every 3 second. (can stack with other spectral effect)
The design behind those 2 is simple, It’s to get rid of those useless transformation that we have and replace those by elite buff that are designed to make our special mechanism stronger while still being usefull out of the shroud if out of LF.
The lich form become a party friendly effect that can prevent LF drain, something that would help spectral mastery to fight against vital persistence.
The Plague form become a tanky ability that punish enemy that hit you, giving a new flavor to the whole concept of “wanting to be hit”.
NB: there is no need to keep the visual animation for lich form (yes I hate it). A faint graphic green aura à la Embrace the darkness of the revenant should be more than enough to replace it.
(edited by Dadnir.5038)
That’s a good suggestion Dadnir, concept wise.
I’m not a fan of those weird transformations skills like plague or ele tornado, it feels much better when you maintain the form of your character while recieving special perks in these forms, more like the Avatar of Grenth elite Humans have, which is totally kitten to use but unforunately not usable in pvp. Something like that would be great!
I find your Lich formsuggestion to be a bit underwhelming thoug, I dont like the support component and the duration feels a bit short, but it’s an idea!
Well, the values I’ve wrote were set so they would feel balanced when you take the specifics traits. Lich form with the trait last 22 second and have a CD that is a bit more than 90 s. Beside, you benefit from the support and 10% more damage for both condi and power is pretty good. It’s clearly something that PvE raid group would look for since there is no competition for this flat damage boost.
the marks should have reduced cast times, maybe 120 sec cd. maybe power nec will be viable again in pvp with their one hit wonder, altho theyll probably just get reflected and die lol.
At this point, I purely use Lich Form for the Mark of Horrors on my condi Necro. Though I would be very sad to see that go, I would love the idea of an elite party buff.