PvE Powermancer build

PvE Powermancer build

in Necromancer

Posted by: Savan.8495

Savan.8495

As a long time conditionmancer I am now looking to retrait into a power build for big burst dps to diversify my playstyle

Now having very little knowledge about power builds apart from what i’ve read/seen on these and other forums I thought I would have a go at putting together a build for PvE dungeons

http://gw2skills.net/editor/?fQAQRAoY3djMap7VaaaM8JCoHvPXOL+AyoZ4u1B;TABg0yoEOJhSFlCKKuMcJ4yyljLJXrCGFshYSA

Armour: 6xBerserkers
Accessories: Knights with knights gems
Weapons:Berserkers

Couple of questions

For my mainhand setup I went for dagger dagger. From what I have read/seen warhorn is pretty useless in dungeons, combined with the fact that I need a condition transfer ability for BiP, and the fact im sporting focus on my offset.

Would a better setup be dagger/focus and staff? – though I have no traits to buff staff

I am also unsure about the stat distribution, not sure if toughness on trinkets will be sufficient for survivavility maybe 2xknights 4xberserkers on armour (looking for input)

The spec is focussed around stacking vulnerability to increase group dps, swapping into DS regularly, firing off 3-4 heavy damage lifeblasts (fury+vuln+might+piercing) and dagger mainhand filler

Since I am lacking staff I imagine this build will perform poorly in aoe situations but will excel in single target fights while simulatenously buffing group dps

PvE Powermancer build

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Posted by: Dariroch.6482

Dariroch.6482

I use D/WH + A/F power build. for PvE the 400 toughness while channeling is pretty good with axe and dagger 2 and D/S 4 you will be channeling a lot. It lets you run a little less toughness overall. If you go against a Kholer type mob if you get caught just pop d/s and you should have enough life force to survive.

I wouldnt worry about condition transfers for BiP with consume conditions and the heal from D 2 it will make that a wash really.

I think the Warhorn is the most under rated weapon overall. The daze is great i use it in pretty much every instance of the game. Interupting heals on veterans in wvw saves a lot of time. WH 5 works even after you switch weapon sets so pop it right before you switch and as swiftness/cripple is always good.

As far as lacking aoe yes it is weak, but in dungeons you’re focusing down mobs asap anyways most of the time. Well of suffering is almost always on my utility bar and i usually rotate well of power and corruption pretty regularly depending on what dungeon i am running ( TA has a lot of conditions so WoP works well Dagger Dagger is great in this dungeon with the Condition transfer on D 4)

As far as the focus goes the focus 4 fits right in to the vuln stacking scheme you have and use it when the Well of suffering is on cooldown. focus 5 chill is great for when you are low health and need to kite a bit

Any way you go it will add value to a group.

I personally dislke staff for power builds just because to do any decent dps you need all the mobs to be in a line for Staff 1 to hit them all. ( the speed of this projectile is waay to slow to be effective. Marks are good and with the 20% cooldown reducion you can keep regen up constantly but you will still have to wait for staff 3 4 5 to cooldown. In my opinion save staff for condition builds when your primary weapon is scepter.

PvE Powermancer build

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Posted by: Savan.8495

Savan.8495

@Dariroch

All interesting points, I think I am happy with the weapon choices (I may swap OH dagger for Warhon in the future)

What’s your oppinion on the choice of traits/gear/sigils – I have chosen the current setup from the perspective of DPS

As a conditionmancer I run full rabid with rampager/carrion trinkets – I generally find I am the last player to go down – probably too much toughness

Not sure what amount of toughness (i.e. how many knight pieces to use) to give the optimum surviveability versus dps setup

PvE Powermancer build

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Posted by: Clipse.3089

Clipse.3089

Just a note on BiP, if you use it without a target then you don’t suffer the self-bleed but you do get the 10 stacks of might.

Otherwise use it to boost your heal (if you’re running consume conditions), or use it when you swap to staff and transfer them with the mark.

I run knight’s head, gloves and boots and then full berserker’s elsewhere. (0 in death and 20 in blood) and survive just fine, but then this would differ based on play style and experience playing as a ‘melee’.

Lastly, I run warhorn with the dagger and it is extremely useful, mainly for the daze. It’s saved lives more times than I care to count and can also shut down whole groups of mobs (especially as an opener when you KNOW a certain ability will be used straight off the bat)

PvE Powermancer build

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Posted by: Dariroch.6482

Dariroch.6482

Honestly all knights jewelry and maybe 1 knights armor piece max rest zerker or pow tough vit.

I use a mix of 2 Pow tough vit (ac armor) and 2 tough prec vit gear(knights) 2 Berzerkers Pow Prec crit. Honestly 3-4 Knights total gear is all you will need.

Your Dps will be higher than mine. I run a slightly more defensive build of 30/0/10/5/25 or 30/0/0/15/25 most of the time.

Pretty much any way how you spend the 15 points besides spite and soul reaping doesn’t really matter much if you want to focus on Crit more do Curses you want to have channeling/staff/well buffs go Death. If you want dagger bonuses/ vampiric go blood. its all stylistic beyond that,

Your traits are almost the same as I would do.

Sigils might on weapon swap, blood lust I use aoe chill on weapon swap for WvW.