[PvP] What could go wrong...

[PvP] What could go wrong...

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Posted by: Jayce.5632

Jayce.5632

if Reaper’s Onslaught: Life Force does not drain while in Shroud?
I already know of the possible diversity this could open up. I just want to know if I’m missing some potential exploits it could cause.

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Posted by: Flumek.9043

Flumek.9043

On average, you spend 10 seconds in shroud in every weaponset.

So the answer is simple, around 20% more lifeforce. Can be 10-40%.

And youre trading that for potential 5-10k normal hp heals and 10-20% lifeforce depenging on how much might u get from signets, siphoned power and chilling victory.

So the lifeforce gains are pretty similiar, youre almost just trading the 10k heals for +15% dps in shroud. Tho only problem is blighters boon is true to its joking name and its pigeonholes you into spite cz necro is not allowed to synergize with anything.

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Posted by: Jayce.5632

Jayce.5632

On average, you spend 10 seconds in shroud in every weaponset.

So the answer is simple, around 20% more lifeforce. Can be 10-40%.

And youre trading that for potential 5-10k normal hp heals and 10-20% lifeforce depenging on how much might u get from signets, siphoned power and chilling victory.

So the lifeforce gains are pretty similiar, youre almost just trading the 10k heals for +15% dps in shroud. Tho only problem is blighters boon is true to its joking name and its pigeonholes you into spite cz necro is not allowed to synergize with anything.

Right now, Reaper’s Onslaught and Blighter’s Boon competes with each other for the grandmaster selection. Unless I’m not fully following you.

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Posted by: Flumek.9043

Flumek.9043

Onslaught gives faster atacks aka more dps and more chance to land slow cast + PVE exclusive scenario to recharge your 6second leap…. dps and more leaps in pve

You suggested extra lifeforce added to that trait.

Im saying thats weird since BlighterBoon already is similirarly effective at that in PVP.

The goal is not to have 3x traits all giving +20% lifeforce, but to have a sustain, condi and power dps trait , so each has its flavor. They can also be all overpowered since they compete against each other.
So i dont see point of adding sustain to a dps trait, id rather focus on its unconsitent leap feature for example. Also lower degen should be in soul reaping, with maybe buff to base to make dependence on vital persistance smaller.
Also then onslaught + persistance would make 1 trait make half of other one completely redundant.

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Posted by: Flumek.9043

Flumek.9043

If youre asking what could go wrong…not much.

Its often been debated to try making -2% degen base and vitalpersist giving -0% degen or just only shroud CDs, to lower dependency on soulreaping line.

And mostly poeple agreed that the meta builds would still take Soul with that trait, so no powercreep to metabuilds. It would only cause like spite+curse+blood builds to have a bit more lifeforce.

Zero lifeforce degen wouldnt prevent getting kited and doing 0 dmg so for onslaught most power reapers would love not more dps but more chasing power, even with something as boring as halving the leaps CD , making it every 3seconds…

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Posted by: Jayce.5632

Jayce.5632

Thanks for that. Sometimes it helps to have more sets of eyes looking at things. And in this case, any and all ways this change could be abused or, most importantly, exploited. So far, I can only see one potential way this could be abused, but not necessarily exploited.

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Posted by: Stand The Wall.6987

Stand The Wall.6987

i would rather that go to base nec. i jsut got done with a rant so im all fired up lol.

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Posted by: StickerHappy.8052

StickerHappy.8052

if Reaper’s Onslaught: Life Force does not drain while in Shroud?
I already know of the possible diversity this could open up. I just want to know if I’m missing some potential exploits it could cause.

This is a great idea. Now no more traiting into sould reaping in pvp, More build diversity,

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Posted by: Brokensunday.4098

Brokensunday.4098

if Reaper’s Onslaught: Life Force does not drain while in Shroud?
I already know of the possible diversity this could open up. I just want to know if I’m missing some potential exploits it could cause.

This is a great idea. Now no more traiting into sould reaping in pvp, More build diversity,

will make base necro useless well it already is but still , also it would be better if they reduce the degen on sroud or delete it ( people will get mad if they delete it )