PvP condition build help
I used that build a lot and it’s really strong, but I admit that the CarrionFlame build in Metabattle is really strong too, you can try it if you want.
As offhand weapon I always use the Dagger. Weakness AoE and send conditions to the enemy, making you clean conditions and inflict them on the enemy, and that will make you deal more condition damage too.
As Sigil i can suggest you to use the combination og hyfromancy and geomancy. £ sec chill and 3 stack of bleed every 9 sec when you swap weapon. And the RS 8enter or exit) count as a weapon swap, making you inflict chill and blee AoE a lot of times for free. It’s the first time I chose that 2 sigils why I never thrust the efficence of that combination but I had to change my mind why it’s a really good combo.
About the GM trait, I will have no doubt to chose Weakening Shroud, expecially if you have a lot of critical rate. Weakness can help you to reduce the damage of the enemy if play in direct damage (till 75% of damage reduction if the enemy is a berserker, why not only inflict 50% of damage, it also can’t do critical hits) but it’s at 50% of chance, then it reduce more or less the damage of the enemy by 30-40% during the fight. But weakness also reduce by 50% the recharge rate of the Endurance, making the enemy unable to dodge often, making it a little more easy to hit. You can inflict it every 10 seconds and last for 5+ sec. And it is also activated when you enter the DS/RS, making you able to keep the enemy with a permanent Weakness.
One other thing, I can suggest you to chose Corrosive Poison Cloud instead of Rise!. I use it since Anet made it block projectiles. For 8 seconds the enemy can’t hit you with projectiles (if you use the area to protect you), inflict weakness AoE reducing the direct damage of the enemy team and inflict Poison, dealing damage and reducing the enemy healing.
There’s also a really good combo: if you use the corrosive poison cloud and then active the skill 4 of Reaper Sgroud you can inflict up to 20-25 stack of poison to a single enemy. And that will inflict a really high damage!
At the end, I’m sad to say you that the Spite traitline is the best for both direct and condition damage why vulnerability increase the condition damage and with the trait you can stack till 20-25 of Might and 25 vulnerability, dealing an insane condition damage (with a lot of direct damage why if you use Spite you can use Carrion, increasing your Power).
But Curse is my favorite condition traitline, still if spite grant the best damage, why Curse can give you a lot of defence (weakness and condi send) and boon corruption.
It’s a totally personal choice. But your build can for shure grant you the chance to deal really good damage and survive a lot in the middle of the fight.
May the odd be always in your favor.